frprojects: (HOSTILE POWERS)
frprojects ([personal profile] frprojects) wrote in [personal profile] faderifting 2018-10-11 02:03 am (UTC)

ASSIGNMENT DETAILS

WHAT: Ander Deserters

WHO: Anders

WHEN: You can set it IC whenever you want! OOC, try to have a report done by November 10.

HOW: We unfortunately rolled a 34 out of the required 40/100 for this assignment, so the team will fail overall at its objective, but it will be a close one!

However they choose to do the tracking, Anders and his team will be able to track the missing Inquisition contact from the point where he'd intended to meet the deserters to a point not far from there where he did in fact come into contact with a larger group of people, then through the mountains. The trail can be as obvious as necessary for them to pull it off with whatever tracking abilities they do have; the contact can have left a trail of clues if their nature skills aren't enough on their own.

The trail will end abruptly in the wilderness, with additional signs that someone had taken care to begin covering it, but it will bring the team close enough to the final destination that they'll still be able to find it: a small Warden tower fortress tucked into the mountains, used as a watchtower during various Blights. It will be occupied by a dozen Ander soldiers, who can be observed for a while but will not be doing anything more interesting than keeping watch, cleaning their armor and weapons, and preparing meals.

If the team chooses to approach them, they can be engaged in conversation and won't immediately be hostile; if spoken to in Trade initially, or if the team openly identifies themselves as the Inquisition searching for a contact, they'll identify themselves as the missing deserters, say that they were delayed and the contact was injured by an animal, and invite the team inside to eat with them, but someone's joke in Ander about the contact they're searching for finding the wine to die for might clue someone in to the fact that it is not a very friendly offer. If initially spoken to in Ander, with no signs that the team is with the Inquisition, the soldiers will not claim to be deserters and will hassle them a little bit about who they are and where they're going but be willing to let them leave unharmed if they lie convincingly and don't pick fights.

The bottom line, no matter which approach is taken, is that the contact meant to meet the "deserters" is now very dead, and the deserters in no mood to desert. Some kind of revenge can possibly be taken, depending on the size of the team that's brought and its ability to take on a dozen trained, fierce Ander soldiers in whatever method it chooses, although they'll need to weigh the risk of leaving evidence that they were there.

OOC NOTES: Since Anders is the only person on this mission, he can choose up to three people to bring with him! This mission isn't time-sensitive, so you're also welcome to take until the end of November to complete it if you want. Just let us know if you need longer than that.

Post a comment in response:

This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting