CHARACTER: Wysteria PLAYER: Abby ASSIGNMENT: I Got Better or Cooler Than Being Cool IC NOTES: Has an anchor, can close rifts. / A nerd for magical artifacts, isn't a Thedas native and maybe a little more willing to thing outside the magical rules box??. Wysteria also has some latent abilities to detect magic stuff, which may or may not be applicable.
CHARACTER: Marcoulf PLAYER: Still Abby ASSIGNMENT: Crossing the Crossroads or Never Forgive IC NOTES: Reliably level-headed, okay with a sword (and hesitant enough about getting involved in combat that he'd rather not go straight to stabbing if it can be avoided.) Blends in with ye olde common folk and fancy house staff.
OOC NOTES: I'd prefer a max of two assignments, one per character if possible. Also I'm totally cool with back filling on shorthanded assignments instead of the ones indicated above if you run into an instance of 'well we only have 1 person for this, heck' etc etc
no subject
PLAYER: Abby
ASSIGNMENT: I Got Better or Cooler Than Being Cool
IC NOTES: Has an anchor, can close rifts. / A nerd for magical artifacts, isn't a Thedas native and maybe a little more willing to thing outside the magical rules box??. Wysteria also has some latent abilities to detect magic stuff, which may or may not be applicable.
CHARACTER: Marcoulf
PLAYER: Still Abby
ASSIGNMENT: Crossing the Crossroads or Never Forgive
IC NOTES: Reliably level-headed, okay with a sword (and hesitant enough about getting involved in combat that he'd rather not go straight to stabbing if it can be avoided.) Blends in with ye olde common folk and fancy house staff.
OOC NOTES: I'd prefer a max of two assignments, one per character if possible. Also I'm totally cool with back filling on shorthanded assignments instead of the ones indicated above if you run into an instance of 'well we only have 1 person for this, heck' etc etc