divaricate: sways @ dw (• eyes here)
ᱬ WANDA ❛sorceress supremely fucked❜ MAXIMOFF ([personal profile] divaricate) wrote in [personal profile] faderifting 2020-11-15 04:11 pm (UTC)

Wanda Maximoff | Marvel Cinematic Universe (MCU) | rifter


PLAYER

Name: Tessa
Age: Over 27 - under 35
Contact: [plurk.com profile] psylocke or PM this journal
Other Characters: None
Interests: DA is such an intriguing world for me, and I've been eyeing this game forever — plus with more friends getting into it, It's Time. I adore RP where I can explore my character through the setting and CR, and having an impact on the game world in some form. Basically, anything past surface level stuff. Political intrigue is absolutely right up there in terms of my top wants from the game, and is likely where I would want to eventually have my character most involved in.

CHARACTER

Name: Wanda Maximoff
Canon/OC: MCU
Canon Point: post-Endgame
Journal: [personal profile] divaricate
Age: 34. (Canon never gives up a specific age, so I guesstimate she was born in 1989; that plus the five year timeskip in Endgame where she was dead makes her calendar year age 34 and her physical age 29).

Canon World

Marvel Cinematic Universe is a world where superheroes, aliens, gods, and regular people exist in the same space most of the time. It would be like our real world, except for the glaring fact of the previous statement. That, along with highly advanced technology, means this world is more chaotic due to the aspects of other-ness in it. There are very real world problems in the universe, like political and social issues we would see in real life, but SHIELD is a global organization (sort of like the UN, except if the UN were secret) that deals with these threats.

The Avengers, in turn, are a team of superheroes (some Avengers are without superpowers though) that are based in the US that act as SHIELD-affiliated members that go to fight those battles. Well, at least they did until Hydra (a Nazi group) took SHIELD over from the inside, leaving the Avengers without SHIELD support.

Powered people are looked at suspiciously after the Sokovia Accords, which was a mostly botched attempt to control when and how powered people would operate across borders.

Then a purple alien from space gathered a set of all powerful stones and killed half the universe for five years, which is where Wanda is coming fresh off of. Y...ay.

History
Wiki.

⋙ Born in Novi Grad, Sokovia, a country in Southeastern Europe, with a twin brother 12 minutes older than her.

⋙ Western forces were bombing her country and one of them hit her apartment building, where she and her brother were trapped unde rrubble for three days. The bombing killed their parents. Developed a hatred for Tony Stark since the weapon was from his company.

⋙ Didn't have stable shelter throughout their lives after the loss of their parents, but they were close to their community and helped as much as they could.

⋙ Wanda gained psionic powers due to Hydra (secret fascist org.) experiments in Sokovia through the use of an alien artifact called the mind stone, a cosmic gem.

⋙ Tony Stark and Bruce Banner created Ultron, an AI that went rogue, and she aligned with it to destroy the Avengers. It didn't work and blew up Novi Grad, also killing her brother in the process.

⋙ Wanda became an Avenger, started a romance with Vision, another Avenger who was an offshoot of said AI.

⋙ A year later, the Sokovia Accords came into play, and due to Wanda opposing them, was thrown in underwater prison. Broken out by Steve Rogers, went on the run for a couple years.

⋙ Alien (named Thanos) came back with more cosmic stones and killed half the universe with them, including Wanda and Vision. Five years later, the snap was reversed and Wanda was brought back to life but Vision was still dead.

Personality

Wanda, a caring, perceptive individual lost her parents at ten when her home was bombed (this planted a seed of vengeance in her), but has been determined to turn the tragedy into something meaningful. She and her twin were always in protests against Western powers occupying and destabilizing Sokovia before hidden Hydra scientists promised them power. Not accepting their fates, they rebelled against it, supported and developed their co-dependent relationship. They balance each other out - Pietro convinced Wanda to participate in Strucker's experiments and Wanda talked Pietro into not releasing Tony despite resentment for him.

Once she loses Pietro, she presses on by leaving Sokovia and joining the Avengers. Seeing SHIELD wasn't the monster she believed; they showed up to save her people, she gives them this chance — despite guilt for her part in Ultron, what it did. Wanda feels a need to prove to herself and the world she can be better. At the airport fight in Civil War, she knows more than anyone what'll happen to those that stay behind to try to fight Tony and his team — but she doesn't hesitate because she knows stopping him is paramount.

After locked in the Raft, she's lost almost everything again. The Avengers were her chance to find new purpose, belongin; she still looks for it. Her instinct for kindness, protectiveness means anyone who shows that to her will find her the same. She can have trust issues, but she isn't so cold that she'll be ice. Her anger and doubt can be her weaknesses; if someone she loves is hurt, she'll fight hard at whatever wronged them; she can get blinders, not see straight. Until a trusted friend talks her out of it. Despite her dark history, she's found some light in dry sarcasm. She'll tease people, lightly.

She's still learning how to deal with failure and her powers. Her kindness means she wants to save everyone, but sometimes isn't possible. Saving as many people as possible has to be good enough, even if it sucks that some don't. She wants her power to be enough, but it's not, and she can blame herself quickly, expecting so much of herself. Once Wanda's mind is set, she acts decisively. She knows and is terrified of how destructive she can be, how easily she's a weapon. Her confidence in knowing she has all this power, that constant fear she's going to mess up and kill people, eats away at her. Sometimes she ruminates in guilt which motivates her to do and be better, but also tells her to stand back, don't get involved lest people die.

Despite this, her vengeful nature shows should people she cares about be in danger. Mostly, she takes actions which incapacitates threats, but if her loved one's lives are on the line? She's killing. (She shredded Proxima Midnight for almost killing Natasha.) When Wanda does have to kill, she doesn't seem to show regret for that because she knew it had to be done.

Strengths & Weaknesses

Regarding her superhuman powers:

PSIONICS ➝ Wanda is able to move (including levitate and otherwise manipulate) a number of objects with her mind. She can pull things apart, and use this force to create a type of energy shield to protect herself and/or others. She can also send red energy blasts from her hands — this red energy also allows her to fly, levitate others, and perform actions such as filtering poison gas out of air, mild healing, or containing/causing explosions. She is also powerful enough to manipulate an infinity stone.

Wanda can read minds (thoughts/dreams), and mentally communicate with people. She can do this at a level that is shown to be a pretty narrow focus. Wanda can influence people mentally. She can put people in a trance-like state where she makes them see what she wants them to -- things like their deepest fears, for example (though what they're afraid of isn't decided by her) -- and trap them within that state while they interact with their hallucinations as if they're real. She experiences that along with them, though the victim is unaware of her being with them. With this, she can also influence the memories, actions, and thoughts of people, their emotions, senses, and feel their general aura. This ability also allows her to induce feelings of pain, or sleep, etc. She can also temporarily paralyze people with this.

WEAKNESSES/POWER LIMITATIONS ➝ Even with her abilities, Wanda is still a regular human underneath that and can be killed by anything that would kill a regular human. Wanda's powers will not work on anyone who is immune to mental infiltration, or has any other kind of mental block skill that would not allow her to read their thoughts or otherwise mentally manipulate them. Any kind of sonic wave blasts sent at her will disrupt her focus enough to get her powers to be rendered temporarily unusable; shock fields of electricity will also block her powers. In games, I also play her powers to be something that doesn't work over network communications. As in, if she's communicating with someone via video/audio/text, she cannot use her telepathy on them during those mediums of interaction. Her telepathy is also null and void against any creature that does not have a living mind (i.e.: robots/androids would fall under this category, as would undead creatures like vampires).

Suggested Nerfs

FADE RIFT SPECIFIC NERFS ➝
× Her telekinetic levitation of objects will be limited to objects weighing no more than a standard car that one would see in the US.

× Her flight will be limited to short distances at a time such as with the game's approach to teleportation.

× While I would like her to keep her telepathic and mind control abilities, my stricter nerfs for this (in addition to the ones listed in the above section) would be that any such use of the powers would be 01 - less powerful overall (so let's say it's a 9 overall at home, it would be a 5 or 6 here at its most powerful), making it 02 - easier for people to resist, 03 - any effects on those it does work on only last for 15 minutes maximum. There is, of course, a permissions post in my journal for her powers, and I will add a FR specific note to that page if accepted.

Arrival Inventory

× 01 superhero outfit
× 01 smartphone (that won't receive service)


Humanization

N/A; she's already human.

Fit

Since Wanda comes from a world that has a lot of politics/war balance along with the implications of powered people, I really want to explore those things with her in a different setting than the MCU. She's self sufficient and has survival skills that can still be used. She'll have a different setting in which to balance community protection with being keenly aware of her status as a potential threat with her magic, and figuring out where she stands with it when she doesn't have the context of home.

SAMPLES

LINKED SAMPLE Here

IN-GAME SAMPLE:
Natasha had taught Wanda some of the spycraft basics. As she uses those skills, she cannot help but miss Natasha; Wanda had still been dead during her death, since she sacrificed herself for one of the stones that were needed to bring back those snapped up (like Wanda). They both came from culturally similar countries, had pasts that involved some dark shit, willing or not, and Natasha just got things. Plus, the Avengers were tragically short on women.

But, anyway, Thedas isn't Sokovia, Russia, or New York, but it does seem to have some suspicious people. Wanda is in a bar, the edge of her eye on someone and someone else — they're involved in hushed discussion over something shifty. Not wanting to shoe her hand just yet, she waits and watches as subtly as she can. She occupies herself by sipping at her drink, and making a point to glance over at something else in the room every now and then. Nothing to see here, nope nope.

Then, one of the people at the table Wanda was eyeing goes from zero to one hundred and pulls out some weapon at the other. Wanda isn't about to let that happen. So she starts a bar fight, by tossing her cup down.

"Hey!" She shouts. Other people get in on it, some more drunk than others., and she slips through the crowd to the person who pulled the weapon first, hitting them hard in the back of the knees, sending them down.

"Boo." She grins, pinning them down so they can't get away before she can get some information. Just another day in Thedas, really.

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