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Fade Rift Mods ([personal profile] faderifting) wrote2017-04-24 09:52 pm

Rifter Applications


RIFTER APPLICATIONS

"Rifters" refers to characters who are from outside of the canon Dragon Age setting and arrive via rift, including canon characters and fandom OCs from other canons as well as fully original characters from their own native worlds. Because rifters arrive via specific events—and because we need to time those based on other events happening in game—apps are open approximately every three months but may be timed differently depending on plot needs.

You can find the most up-to-date information on rifter app periods by checking the dates at the top of the most recent mod post! During arrival months, rifter applications are open from the 1st (12:01 a.m. Eastern) to the end of the 5th (11:59 p.m. Eastern).

Fade Rift has a cast cap for rifters. The cast cap is currently six characters per canon/franchise. Canons/franchises currently at the cast cap are: None. Any changes to the cap and to cast totals will be finalized one week before each application period.

Before applying, please read the FAQ and the Rules. In addition to a lot of other useful information, the Rules page details the caps and restrictions in place for certain character types.

APPLICATION FORM

Please link to your application rather than pasting it into the comment. The subject line of your comment should include your character's name and canon. If you need help with samples, check the the test drive meme for prompts. And note that we do enforce our word count limits, even if you're only a little over!

PLAYER

Name:
Age:
Contact:
Other Characters:
Interests: What sort of RP are you hoping for in Fade Rift? Are there particular aspects of the world you're hoping to dig into? Types of plots or threads you're excited about? Do you love action scenes? Political intrigue? Rescuing lost animals? This doesn't have to be long or complex and there is no right answer—it's to help us make sure our plots stay in line with people's interests.

CHARACTER

Name:
Canon/OC:
Canon Point:
Journal:
Age:

Canon World

In no more than 500 words, please describe the world your character comes from. Don't try to cover everything, just focus on the key points that an unfamiliar reviewer would absolutely have to know in order to understand your character and their abilities.

History

Please provide a summary of key points in your character's history in no more than 500 words. Bullet points are fine. If there is a wiki history for your character available, please also provide a link in addition to your summary.

Personality

Please describe your character's personality in 300-500 words. No need to touch on every aspect of their being, but do hit the key traits and motivations (as you see them) and demonstrate balance.

Strengths & Weaknesses

Basically, what are they best at, and what are they worst at? Where can they help and where will they be a liability? Give us a general idea of areas of expertise and level of ability. While this needn't be 100% exhaustive, any powers/magic/significant areas of expertise not listed here cannot later be used in game.

If your character has superhuman abilities, please describe these abilities in plain terms. Although Fade Rift is based on a video game, we don't write about abilities or attacks as if they are occurring in a video game. For example, characters will not have an ability called "Whirlwind" that enables them to spin in a circle and strike things with a sword. Just tell us they can use a greatsword and they're agile.

Suggested Nerfs

Many (if not most) abilities from other canons will be nerfed or adapted to place them on par with native abilities -- we want rifters to be unique and retain what makes them fun to play, but not so overpowered that they render native characters superfluous to missions. A list of universally applied power limits is in the FAQ (http://faderifting.dreamwidth.org/966.html#nerfs). These nerfs will apply to all rifters unless we discuss a specific exception with you. Additionally, we may place other limits on rifters' abilities to prevent them from being too powerful compared to natives. If you have a high-powered character, we encourage you to use this section of the app to suggest your own nerfs or let us know what's most and least important to you about their powerset so we can take it into consideration when we establish limits.

Arrival Inventory

What will your character have with them in the dream they arrive from? Please go ahead and list weapons, technology, and magical artifacts, though they may disappear in the passage through the Fade. And please note that we do mean what they have with them in their dream; they can arrive in plainclothes with their usual belongings from a dream about buying groceries, or they can arrive in a gorilla suit with a deflated hot air balloon from a dream that was a little less mundane.

'Human'ization

Please describe any ways that your character differs from a normal real world human. Characters who don't closely resemble humans/dwarves/elves/Qunari will be shifted into one of those forms by their passage through the Fade, so if the rules require that your character exit the rift in a different form, what form would you like that to be?

Fit

Is there a reason you think this character would be particularly interesting in this setting? Are there particular aspects of the world you're hoping to dig into? Things about your character you think Thedas will help you explore? Will they have a personal connection to an issue, or act as a foil to another character/group/opinion? Give us a sense of what you think your character will bring to the game world and what you think they might take away from it. Basically, why did you choose this character in this game? This shouldn't be more than 300 words.

SAMPLES

Please provide 2 samples. It doesn't matter if they're written or linked and we don't care if you prefer brackets or normal punctuation, but at least one must take place in the game world, and at least one must be a log rather than network tags (or their setting-appropriate equivalent). They can be of any length, as long as they provide a sense of your character's voice and internal narrative. If we feel they aren't sufficient, we'll ask you for more.



CANON UPDATES

Once in Thedas, rifters don't return to their home universes unless they are dropped and later reapped by the same person. However, your character may acquire new memories from time after their originally apped canon point while asleep and traveling in the Fade. (If your character is a dwarf, please contact us for alternate options.) Your character will not change physically--no new scars, no overnight aging--but the memories will feel as real as if they've experienced them directly. This option is available to both canon and original rifter characters.

If you would like to use this mechanism to update your character, you can do so by submitting the following form as a comment during the rifter application period.



APPING PREVIOUSLY PLAYED CHARACTERS

We allow reapps of dropped characters by both the previous player and new players. Unless killed off by their players prior to dropping, dropped rifters will have disappeared mysteriously from Thedas. Previously played rifters may be reapped by their previous players with their in-game memories intact, or by both previous and new players with a clean slate.

pati: DNT (012. ❚)

Re: QUESTIONS

[personal profile] pati 2018-04-09 01:23 am (UTC)(link)
Please let me know if I need to further expound on anything! I hope I covered everything as adequately as you need here:

↠ What was Kara's military training like, and how did she adjust to her sudden conscription? How long did her training last, and what if any combat experience has she had between the incident in which she was infected and her arrival in Fade Rift?

For Kara, military conscription is only a step above the plans the Golden Greed gang had for her. Knowing she has limited time on Earth, as well, there's no real use fighting a lifestyle she's grown accustomed to. She's bottom of the barrel, always working for someone else. As such, she's more or less accepted military life. Maybe even taken some pride to it, though she does prefer her Sprite training over actual assault training and that's where more of her pride comes from. She has no respect for the military and knows it doesn't care for her, but she's also tasted a life outside the walls and isn't quite sure she has any options left to try to explore beyond cooperating.

Military training has been extensive, though slightly irregular than everyone's experience. Her weapons training, while utilized, was kept to more minimal training. Hence her typical usage of close range guns over long range, as her weapons were more taught to her to enhance her current Sprite skills rather than something for her to depend on.

Hand to hand combat was her primary focus. As a Sprite, she was thrown into harsh training from the moment she started. Military drills, daily training sessions, and sparring straight from the get. Her initial training involved a lot more being hit than anything else, and running her until she would nearly throw up from exhaustion. In time, she was taught how to use her Sprite abilities to enhance her defenses as well as not just throwing her full power into a punch. It helped her absorb more impacts of hits from others, and how to hold energy for the right moments.

Her military training was highly isolated in the beginning, for fear she might eventually turn. Her time was originally spent with officers, scientists, and Aidan. Aidan was used to heal her often from training, and the opportunity also gave the pair a chance to bond over their current positions in life. After Kara improved in training, she was allowed to socialize more with other soldiers that worked in her units. This was to help foster the humanity in the Sprite so they wouldn't lose her, as well as build up trust between herself and those she would work with. Training then started shifting to running drills and working as a unit, rather than just as an individual.

Since her turn, Kara has been deployed several times on scouting missions. Most of the time, these missions have been searching for sources of demons and tracking their movement patterns, as well as driving some demons back. Only twice has she had to engage in full combat against demons. The first time, Kara was reprimanded for reckless behavior the first time. Disregarding her training as a unit, Kara acted more independently and nearly died in combat. Her second time wasn't much better, but she did learn to bide more time and not act nearly as reckless. A lot of combat does fall on her shoulders, though, as Aidan is not a heavily combat Sprite and a replacement for Temperance has yet to be found due to lack of remaining essence after a failed attempt. Recent deployments have involved search parties for angels, but have so far turned up empty in the surrounding areas.

↠ Are the abilities described in your app the full potential of Kara's sprite abilities, or will they continue to develop over time? If they'll continue to develop, please describe how that happens, how long it will take, and what the ultimate full scope of her abilities would be.

There is only one further ability Kara could gain with time. This would be empathic abilities to sense the emotions of one person at a time, and also calm these emotions. This would be an ability Kara would develop when she is dangerously close to full turn as a Spirit; it is more regarded as a danger sign rather than an advantage. This could happen one of two ways: Kara becomes closer to becoming a Spirit through her own actions ( I hope I clarify below I have no intention of taking her this direction ) or she nears the end of her time as a Sprite ( the time frame is usually a couple of years, though 3-4 is not completely uncommon either ).

Full spirit would involve Kara losing her humanity, completely changing form to something a little more neutral in appearance ( and very bright ). The powers would involve permanent form durability and strength, as well as the ability to manipulate emotions to a more calming effect on a grander scale. This is at a basic level, as individual spirits do tend to have one additional power. Kara's additional ability would involve her traps, which she would be able to lay without movement, only mere line of sight and gesture, and would be able to explode at will. She would also lose full ability to communicate with others on a physical level.

Once turned full spirit, there is no returning from this form. So this is something Kara wants to avoid becoming. She will not have access to these abilities in her current Sprite form.

↠ Your app states that if Kara isn't careful, her sprite abilities and/or the lingering taint of the vice could have side-effects or develop/transform her in unwanted ways. If this is something you plan to RP at all in-game, please describe what those side-effects would entail.

This refers to her potential to transform into a Sprite of Vice or a full spirit, as these are the only two options available.

This is not something I plan to utilize in game, as both sides are precursors to her becoming a full spirit of virtue or vice. I do not have any intention of taking Kara that close to becoming a Spirit in-game, as it could potentially render her unplayable. Her in-canon goals ( and future development ) is to stall/completely halt/reverse this process. These goals are something I'd explore in a canon update, but there's no intentions of ever writing her going that deep ( especially into vice territory, it is more a warning of what might happen from a militaristic perspective in the future on others, not her - as just a heads up of where this canon is more developing towards. ).
Edited 2018-04-09 01:24 (UTC)