faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote2018-03-11 07:31 pm

Reputation & Consequences


REPUTATION & CONSEQUENCES

Not everything characters do requires or warrants a plot request, but even smaller things could have an impact on the Inquisition's reputation, your characters' reputations, or the plot overall. This page is to report things that your character does outside of plots that need to be taken into account by mods or other players.

For example, there's no need to submit a plot request to us in advance if your character is going to start a fight that destroys a local tavern, but that is something that could impact the Inquisition's reputation or result in IC consequences if word gets back to their superiors, so you could submit a report for that here. More positively, if your character is spending their free time cleaning up a street in Lowtown or helping a respected elder in the neighborhood with chores, that might help the Inquisition's reputation.

These reports are not required for everything your characters do or say in public. However, if we don't know something happened, we won't take it into account when writing news or plots, and we won't be able to revise to retroactively change news or plots if you tell us after the fact. So if your character does something significant and you want the mods or other players to acknowledge or respond to it IC, this is the way to let us know and help us keep track of what's going on!

GUIDELINES

For the most part, things you post here won't get a response/approval, other than being unscreened for everyone else to view. We'll contact you privately if we need more information or have concerns. So to help everyone feel more confident taking smaller-scale actions without first doing plot or info requests, here are some specific notes and guidelines for common issues!

SCALE: Kirkwall is a large city, much larger and more densely populated than implied by the small segments of each district displayed in Dragon Age II. This means there's a lot of diversity of all kinds, problems are large and complicated, and the Inquisition members in Kirkwall are probably not going to be able to fundamentally alter the city's character or landscape. On the bright side, this means you can definitely get kicked out of a tavern or two—Kirkwall has a lot more than just the Hanged Man.

NOBLES: Kirkwall's nobles range from the silly to the shrewd, but the vast majority of them share common prejudices against non-humans and concern about the Inquisition's presence and rifters' general existence. Efforts to win them over have had some success, but there's really never going to be a way to please them all, and they will always be temperamental and prone to suspicion. Additionally, Hightown is heavily guarded, with watchmen at the entrances and posted throughout the district. Because the nobles and the guard have the ear of the Provisional Viscount, misbehaving in Hightown could have serious consequences for the Inquisition or for individual characters. Non-humans, obvious mages or rifters, and anyone who looks weird, shady, or poor are going to have trouble getting into the private areas of Hightown to begin with, let alone getting up to any mischief there without being caught.

CHARITY: While many characters may be interested in doing charitable work in Kirkwall, we ask that you keep a few things in mind. First, most characters are employed by the Inquisition to do work related to the war effort, and that should be their primary, full-time focus if they'd like to keep their jobs. And like characters' time, resources such as money and goods will be limited. It's not that the Inquisition doesn't want to support philanthropic efforts, but after three years of constant expansion in its mission to fight Corypheus on all fronts across Thedas, its funds are stretched thin and need to be carefully conserved to be sure that the Inquisition can afford to keep fighting for as long as it takes. This means that any charitable efforts undertaken by the Inquisition officially will generally need to be narrowly focused and directly supporting war-related goals, rather than generally improving the status quo for its own sake. Lack of Inquisition funding doesn't mean characters can't move forward, but keep in mind that its employees aren't paid enough to have much disposable income, and unless they're skiving off they should have fairly limited free time for side hustles. Even with generous donations from wealthier PCs, there's a limit to what can be accomplished.

Additionally, keep in mind that Kirkwallers are, in general, fairly proud people who do not respond well to outsiders. (Examples: the years of prejudiced comments about Fereldan refugees and the related difficulties Aveline had as Captain of the Guard, NPCs walking around Darktown in DA2 whose ambient dialogue is more along the lines of "better to be free down here," "if you don't like it, leave," etc., than "please save us.") Some people will, of course, be grateful for assistance! But many others will not be. And making significant changes to the city without consulting with the locals will almost definitely receive a negative response for the presumptuousness, even if the changes are good.

MISBEHAVIOR: The Inquisition is a military organization that has the right to discipline its members, and it also remains in Kirkwall at the pleasure of the (Provisional) Viscount, meaning that bad behavior in public will be difficult to get away with totally unscathed. Consequences in canon include things such as time in the stocks for fighting, banishment from the Inquisition, or death for deliberate sabotage. We will always do our best to plot around extreme IC consequences (or help IC leaders do so) to keep characters playable, but that may also mean your character will still suffer some unpleasant repercussions. For instance, they might spend a few days in a cell or be docked pay to cover the costs if they start a brawl that causes significant damage to people or property. If you aren't willing to accept the consequences we may have to ask you to dial back or mitigate major screw-ups to prevent anyone else from having to be OOC in order to allow your character to remain in play.

GENERAL NOTE: Our goal in FR is to provide at least a somewhat accurate version of Thedas, complete with its prejudices, poverty, and other difficulties. We know many characters are motivated to try to fix those problems, and that's great! But realistically even if they had all the free time and money in the world, there's a limit to the change that can be effected over the few years covered by the game. With that in mind, please try to be realistic about NPC reactions and IC hardships in your own RP, and remember that if we have to put limits on the success of certain endeavors or enforce consequences for certain behavior, it's not because we're trying to restrict players from RPing the things that interest them, we're just trying to make sure we preserve Thedas' faults for players who want to engage with them.

FORM

To report something, reply to the appropriate comment below. Please use a descriptive subject line, like "Fire at the Cleverly Named Tavern" or "Planting Flowers in Northern Lowtown," to help people find things quickly. If your character files a report about something with a project or division head, it is not necessary to also post something here.



elegiaque: (Default)

[personal profile] elegiaque 2018-03-18 09:59 pm (UTC)(link)
Character(s): Gwenaëlle Vauquelin
Timing: This month, when a lot of the Inquisition is busy.
Location: Gwenaëlle's home in Hightown.
What Happened: Orlesian auditors are taking stock of Gwenaëlle's household and what of it is included in the Comte's wealth, as it has been made public that his title will revert to the crown upon his death, disinheriting his recently exposed to be illegitimate daughter.
Who Knows: NPCs in Hightown would have become aware, it's public knowledge in Orlais, will be filtering back. Skyhold has probably already heard.
Edited 2018-03-18 22:37 (UTC)
thunderproof: ᴀʟʟ ɪᴄᴏɴs ʙʏ METAHUMANS. ᴅᴏ ɴᴏᴛ ᴛᴀᴋᴇ. (Default)

[personal profile] thunderproof 2018-03-27 08:22 am (UTC)(link)
Character(s): Adalia and a rich NPC
Timing: Drakonis 26
Location: Straddle, the bar straddling Lowtown and Hightown.
What Happened: An NPC ran his mouth with racist remarks about Gwen's recent disinheritance. Adalia took exception to this and threw a punch, to which the NPC's response was to punch her back. There was a minor scuffle which ended with Adalia being banned from Straddle for life.
Who Knows: A bar full of NPCs, both from Hightown and Lowtown. Gwenaëlle Baudin saw her in the aftermath, as did Alacruun.
shri: (» sit and watch you wiggle)

Selling Expensive Textiles to Nobles

[personal profile] shri 2018-09-17 04:53 am (UTC)(link)
Character(s): Lakshmi, Barnabas, Galadriel, Alexandrie, Gwenaëlle.
Timing: Ongoing
Location: Hightown
What Happened: Lakshmi set up a business with Barnabas, and has hired Galadriel to help make expensive textiles, and selling them to nobility for large amounts of $$$. These are being marketed as one-off pieces and have some magical properties thanks to Galadriel's general... everything.
Who Knows: Everyone! She talked about it on the network to get the word out.
earthbones: (Default)

[personal profile] earthbones 2018-03-28 09:12 pm (UTC)(link)
Character(s): Brónach
Timing: Drakonis, ongoing
Location: Lowtown
What Happened:
Thefts from various lockboxes and merchants in and around Lowtown mostly later in the day or the small hours, usually from humans, especially the less savoury humans. Sometimes goods from one merchant have been planted with another; a thief would prefer not to lose her touch.

Few material goods are taken but those that are aren't of high enough value to be worth summoning the guard.
Who Knows:
Since she's so far from Nocturnal, Brónach probably isn't the perfect thief she'd be with all her blessings but she's been very careful not to be noticed and with her choice of mark. Some elves have watched since what does that elf think she's doing but she's done her best to make sure they know to shut up. Galatea has probably been told in the privacy of their room.
strangel: (014.)

[personal profile] strangel 2018-05-24 02:14 pm (UTC)(link)
Character(s): Helena & D’Artagnan
Timing: early Bloomingtide, a little before the rifter phylactery debate stuff happened
Location: a shady bar in Lowtown
What Happened: a bar brawl; some NPCs antagonised Helena, who started a fight, and D’Artagnan stepped in to defend her. Although there were no permanent injuries/deaths to NPCs, there was still a bit of a scene and injuries inflicted. It’s worth noting D’Artagnan was trying to diffuse the fight from the beginning, and made a point of keeping Helena from escalating further.
Who Knows: Only D’Artagnan and Helena, and the NPCs present.
ragweed: (kit | smoking)

Disrupting gang activity in Darktown etc.

[personal profile] ragweed 2018-03-12 01:58 am (UTC)(link)
Character(s): Kit + the Medicine Seller (Anders and Cade respectively on 2 isolated other occasions)
Timing: Roughly since Kit and the Medicine Seller first discovered a dead body in the walls and an ash wraith in Kit's hovel in September.
Location: Initially halfway between Lowtown and Darktown on a narrow street outside Kit's hovel. Then, more routinely, in Darktown.
What Happened: Kit and the Medicine Seller, both prone to hanging around Darktown, made a habit out of inserting themselves into conflicts between the mostly abandoned and forgotten locals of Darktown, and the gangs that run mostly rampant and unimpeded down there. These activities eventually made them targets themselves, and eventually got the attention of the Coterie.

Kit never acted as an agent of the Inquisition during any of this, but likely chose to ignore that his affiliation would follow him wherever he went.

(NB: Cade and Anders didn't participate in these activities with Kit and the Medicine Seller. Cade stumped upon Kit after he'd been roughed up by the Coterie thugs and helped patch him up. Kit stopped a gang from jumping Anders outside his clinic once.)
Who Knows: Definitely witnessed by Darktown NPCs. After a couple of months of these activities (and after he was roughed up by Coterie toughs), Kit did come clean to Beleth about what he and the Medicine Seller had been doing. Additional PCs who are aware include Vandelin, Cade, Melys, and Myr.
Edited 2018-03-12 10:52 (UTC)
justice_is_blond: (Hold still I've got this)

Ongoing Clinic/school in Darktown

[personal profile] justice_is_blond 2018-03-12 02:38 am (UTC)(link)
Character(s): Anders, a few others have volunteered and helped
Timing: Since the move to Kirkwall
Location: Darktown
What Happened: There's a permanent Clinic/school in Darktown offering healing and teaching the basics of letters, numbers, geography, and history for those who can't afford to get it elsewhere, and beginning magic lessons as well. Anders reopened the Clinic when the Inquisition moved to Kirkwall and shortly thereafter connected with people to help teach in a few logs.
Who Knows: He's publicly (on the crystals) spoken about it, so it's safe to say everyone in the Inquisition has the potential to know. Most of Darktown knows there's a clinic and school there but his name is generally kept out of it. There have been a *lot* of witnesses/patients/students in the months they've been in Kirkwall.
Edited 2018-03-12 02:45 (UTC)
dashing: (♛ seabhaid.)

lessons in the Alienage & Darktown

[personal profile] dashing 2018-03-20 12:44 am (UTC)(link)
Character(s): Herian, Saoirse, Cosima, Fern, Myr, Vandelin, Araceli (Wren & Gwen more distantly)
Timing: Gradually increasing since the beginning of Wintermarch this year, however a couple of the characters had been doing individual tutoring since earlier on.
Location: Alienage & Darktown
What Happened: Small scale efforts to help with education and some useful skills, mostly in the form of literacy, numeracy, swimming. It was done entirely in the characters' own time so as not to take away from their Inquisition duties.
Who Knows: They approached and got permission from the community leaders in Darktown and the Hahren before proceeding. Limited Inquisition awareness as they were trying to operate without drawing too much attention, but sort of generally known as a possibility for those interested in the respective areas.

This has now shifted a little and expanded into this project which is approved by all the Division Heads, and is open to others who wish to lend their assistance.
Edited 2018-03-20 00:46 (UTC)
aenseidhe: (Default)

General Help in the Alienage

[personal profile] aenseidhe 2018-07-30 03:44 am (UTC)(link)
Character(s): Iorveth + anyone he manages to rope in (pooooossibly Adasse, Adalia, Beleth, maybe Nari, will edit when I know for sure )
Timing: Solace, ongoing
Location: Alienage
What Happened: Iorveth has moved into the big house he's put down a big amount of rent for in the Alienage and has been making a point to help out the families around the area. Helping out meaning helping to repair or build things, clean up, go out hunting and bring back food and herbs and the like for anyone to have, probably do some gardening, making some basic herbal stuff. He'd also hung out in the Alienage in the months before, doing some of these things off and on (more so just bringing resources and giving them to kids to take to their parents), but not nearly as much as he does now that he's living there. He's also done his best to be completely non-violent while he's there, despite clearly owning weapons and carrying a single sword on his person at all times, unless going out of the Alienage (then he's taking the whole arsenal). This is done with the Inquisition insignia on his person somewhere, so Kirkwall guards don't harass him for being an elf carrying weapons. If people straight up don't want help from him, he just drags in food/herbs, leaves bundles at doorsteps, or drags in wood from the forests outside and starts constructing things (probably with Nari's help/instruction) like benches, tables or bedframes and just leaving them out to either be public property or for anyone to take into their homes.
Who Knows: Just anyone who lives in the Alienage and guards that might patrol it? This isn't something he's doing with Inquisition funding at all, or while using the Inquisition name other than keeping it on his person/weapons for the 'it's ok for him to be armed' thing. It's just Iorveth trying to gain some trust with the Alienage elves.