Fade Rift Mods (
faderifting) wrote2018-09-22 09:44 am
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War Table (Defunct)
WAR TABLE (DEFUNCT)

This is a defunct version of this page. For the new version, please go back to the game navigation and choose the War Table link.
Thedas is a big world with a lot to do, and the war against Corypheus has about a hundred fronts, so between major mod events, plot progression takes the form of player plots and plots that originate from divisions and projects. These smaller plots can be anything from negotiating agreements with foreign dignitaries to infiltrating enemy operations to escorting shipments of pedigree nugs through a haunted forest as a favor to an ally. Some of them will directly influence the overarching mod plot; others may just be fun.
Players whose characters lead the divisions and projects IC facilitate plot efforts by setting the agenda for each group's work—they identify the main objectives the team will be focused on and sometimes develop specific plot assignments to accomplish the group's goals.
CLICK HERE FOR THE CURRENT PLOT CYCLE.
HOW TO PARTICIPATE
- Read! The divisions and each project have separate comments below explaining what they'll be working on over the coming months. Read up on the ones your characters belong to and think about how they'd contribute. (If your character hasn't joined any division or project, you can join a division by updating your character's info on the taken list or join a project by filling out the form on the corresponding project page.)
- Contribute! Use the provided forms to document the ways your character will be contributing to the objectives—or if there's something else they intend to pursue within the project's scope that isn't covered by those objectives. These can be simple things that will occur in the background of your other RP, like "John is going to research dwarven etiquette to assist the team going to Orzammar," or they can be bigger things that warrant a player plot, like "John is going to assassinate King Bhelen." IC leaders will reply to let you know if their characters wouldn't approve of what yours are doing or to help you if you need help. (You can also reply to other players' comments if you have something to add or suggest, but we recommend making separate OOC posts or using the CR meme for pure brainstorming sessions.)
- RP! If your characters are doing background work, like research or the types of mini-plots we specify don't need plot requests, you can get straight to it (or submit an info request if needed). If your characters are doing something that does warrant a plot request, submit one, and then play it out after we've gotten back to you.
- File a report with the appropriate project or division after a significant plot has been completed. You don't need to do these for research or the kinds of minor plots that don't require plot requests. But reports allow everyone to keep up what's going on in the game—because there is usually a lot—and respond to, reward, or build on your character's efforts in the future. If you negotiate a treaty but don't file a report about it, we'll generally assume that it hasn't happened. And remember that folks who run player plots get bonus AC reward points once a report is filed!
If you have your own ideas for plots pertinent to divisions or projects outside those covered by objectives, or for personal plots that don't fit into any of these boxes at all, you're always welcome to separately submit player plot requests! You can also donate ideas directly to IC leaders or other players if you have plot ideas but would rather not run them yourself. And if you want to get involved in running a project, check the leadership roles list for vacancies in division or project leadership slots.
no subject
ASSIGNMENT: Fields of Red
DIVISION & PROJECTS: Forces, Rifts & the Veil and Red Lyrium
SUITABILITY & APPROACH: He's a Templar, he could tell some convincing horror stories about what red lyrium has done to some of his old friends, and his presence is usually affable and professional in a way that's more working class than noble—which is to say, he's good at talking to and relating with poor people.
OTHER NOTES: He's a side character, so he has to have last priority if other people want it!
ASSIGNMENT
CHARACTER: Silas
DETAILS: On arrival, Silas and company will find that the fields have mostly been left alone out of fear. There are a few shallow holes dug around the largest spikes of red lyrium in a short-lived effort to do something, but for the most part, everything is how the Red Templars left it. Farm animals have been moved to common land about a mile down the road, but the farmers are despairing about the whole ordeal and if the ground will be all right to plant come spring. This is where the Inquisition comes in, trying to convince them that the land should be left fallow just to ensure all the red lyrium that will be removed is truly gone.
The destroying and removal of the red lyrium can use video game logic (hit it and it's destroyed!) or can be worded vaguely since it's such a weird thing how the video game handles it. The removal shouldn't take more than a few days and in that time, the team can meet with or share meals with the farmers, getting to know them and figuring out the best way to approach the argument of next season's fallow ground.
In arguing that the fields should be left fallow, the Inquisition will find the most resistance from two farmers and those in the area who trust their judgment. Horace Gagne is a man in his fifties with a weather beaten face and a perpetual squint. He's adamant that the fields will be fine and that the planting will go ahead in the spring. He often cites doing things the way his father and grandfather did things and how he won't deviant from this. He has a son, Michel, who thinks much the same as him, but Horace's daughter, Juliette is of a nervous disposition and often protests that the red lyrium scares her and her father should listen to the Inquisition. She often does this while clutching her youngest child to her chest and looking like she's on the verge of fainting. Their neighbor, Thierry Faucheux, is in his forties, and is a giant ox of a man with a square jaw and a penchant for speaking in short, pointed sentences. He's set in his ways and says if the Inquisition does their job right, then why should they worry about any red lyrium remaining behind? His soft spot appears to be his animals, as he shows a gentle touch and willingness to speak to them in a low, gentle voice.
A few farmers and neighbors could prove useful allies to the Inquisition. Horace's son-in-law, Corin, worries for his wife Juliette's health and wants to work on clearing out trees behind the farmhouse to plant there instead, but is meeting resistance from Horace and his "old ways." Neighbor Avril
LavignePaquet is a nosy old widow who sits in a chair in her front garden and smacks her wooden fence with her cane should anyone pass by to get them to stop and talk to her. Her cottage is on her son's property, so she owns no farmland of her own, but she's full of opinions (some completely random, others relevant to the situation at hand), and gossip on her neighbors. Through speaking with her, it's possible the Inquisition could get some ideas on how to convince the farmers in the area to the Inquisition's plan.OOC NOTES: Silas can gather together up to three people to help him (with the standard "be careful around red lyrium" warning being given) and the success or failure of the operation is up to you guys. The farmers can definitely be swayed into agreement, but if you'd rather play it as a failure, you can. The Inquisition will have to remove the red lyrium as part of this assignment as well, and document everything important that transpired in a report to the Red Lyrium Project due by the end of the month. You can RP out the whole of this assignment or whatever part of it seems fun/interesting as long as something — whether it's action, discussion after the event, or whatever — is done ICly. If you have any questions, feel free to contact me via PM!