faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote2018-09-22 09:44 am

War Table (Defunct)


WAR TABLE (DEFUNCT)



This is a defunct version of this page. For the new version, please go back to the game navigation and choose the War Table link.

Thedas is a big world with a lot to do, and the war against Corypheus has about a hundred fronts, so between major mod events, plot progression takes the form of player plots and plots that originate from divisions and projects. These smaller plots can be anything from negotiating agreements with foreign dignitaries to infiltrating enemy operations to escorting shipments of pedigree nugs through a haunted forest as a favor to an ally. Some of them will directly influence the overarching mod plot; others may just be fun.

Players whose characters lead the divisions and projects IC facilitate plot efforts by setting the agenda for each group's work—they identify the main objectives the team will be focused on and sometimes develop specific plot assignments to accomplish the group's goals.

CLICK HERE FOR THE CURRENT PLOT CYCLE.

HOW TO PARTICIPATE
  1. Read! The divisions and each project have separate comments below explaining what they'll be working on over the coming months. Read up on the ones your characters belong to and think about how they'd contribute. (If your character hasn't joined any division or project, you can join a division by updating your character's info on the taken list or join a project by filling out the form on the corresponding project page.)

  2. Contribute! Use the provided forms to document the ways your character will be contributing to the objectives—or if there's something else they intend to pursue within the project's scope that isn't covered by those objectives. These can be simple things that will occur in the background of your other RP, like "John is going to research dwarven etiquette to assist the team going to Orzammar," or they can be bigger things that warrant a player plot, like "John is going to assassinate King Bhelen." IC leaders will reply to let you know if their characters wouldn't approve of what yours are doing or to help you if you need help. (You can also reply to other players' comments if you have something to add or suggest, but we recommend making separate OOC posts or using the CR meme for pure brainstorming sessions.)

  3. RP! If your characters are doing background work, like research or the types of mini-plots we specify don't need plot requests, you can get straight to it (or submit an info request if needed). If your characters are doing something that does warrant a plot request, submit one, and then play it out after we've gotten back to you.

  4. File a report with the appropriate project or division after a significant plot has been completed. You don't need to do these for research or the kinds of minor plots that don't require plot requests. But reports allow everyone to keep up what's going on in the game—because there is usually a lot—and respond to, reward, or build on your character's efforts in the future. If you negotiate a treaty but don't file a report about it, we'll generally assume that it hasn't happened. And remember that folks who run player plots get bonus AC reward points once a report is filed!

If you have your own ideas for plots pertinent to divisions or projects outside those covered by objectives, or for personal plots that don't fit into any of these boxes at all, you're always welcome to separately submit player plot requests! You can also donate ideas directly to IC leaders or other players if you have plot ideas but would rather not run them yourself. And if you want to get involved in running a project, check the leadership roles list for vacancies in division or project leadership slots.

strangel: (Default)

[personal profile] strangel 2018-10-06 02:19 am (UTC)(link)
Name: Helena
Assignment/Mission: Ambushing the Anders
Notes: I'm also going to sign up for the double up mission with Research :]b
frdivisions: (SCOUTING)

[personal profile] frdivisions 2018-10-13 03:56 am (UTC)(link)
You have been assigned to Ambushing the Anders.
The characters assigned to this task are: Helena, Clarke, Teren, and Marcoulf. You're welcome to say they volunteered for this, or were ordered to do it as part of their Inquisition duties.

  • Teren has been placed on lead for the mission.
  • You don’t have to thread the whole thing, just RP about it in some capacity — ex: Logs before or after the mission, network threads, etc.
  • Remember to submit a report by November 10th, failure to do so will result in a critical failure.
  • Ema and K2 are available for any questions, comments, or concerns you may have.

    Summary:

    The group travels to the Orlesian side of the current warfront, where the group of Anders soldiers have been spotted traveling. They successfully locate the group without being noticed, and are in luck--the soldiers will be passing through a ravine that is perfect for setting up an ambush.

    How they go about the ambush is completely up to them, whether they try to bait the soldiers into falling off the cliffs somehow, or just roll rocks down on them while they walk past. Whatever the method, they succeed--barely. One soldier catches onto their plan somehow, and tries to warn his fellows about the danger. They laugh at him, and proceed to walk right into the ambush, anyway.

    Somehow, he manages to survive the initial attack, and starts running. He pauses to turn around and tell his fallen comrades ‘I told you so’. Immediately afterwards, a piece of rock dislodges from the top of the ravine and hits him on the head. Oops.

    All the soldiers removed, the party is free to rifle through their belongings. On the lead soldier’s person, they will discover several important-looking coded letters. They will also discover other notes on other soldiers, which contain terrible poetry, tawdry love letters, and one drawing of what appears to be the lead soldier wearing a potato sack, with stink lines and flies. They are free to keep or dispose of these notes at their discretion.