faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote2018-09-22 09:44 am

War Table (Defunct)


WAR TABLE (DEFUNCT)



This is a defunct version of this page. For the new version, please go back to the game navigation and choose the War Table link.

Thedas is a big world with a lot to do, and the war against Corypheus has about a hundred fronts, so between major mod events, plot progression takes the form of player plots and plots that originate from divisions and projects. These smaller plots can be anything from negotiating agreements with foreign dignitaries to infiltrating enemy operations to escorting shipments of pedigree nugs through a haunted forest as a favor to an ally. Some of them will directly influence the overarching mod plot; others may just be fun.

Players whose characters lead the divisions and projects IC facilitate plot efforts by setting the agenda for each group's work—they identify the main objectives the team will be focused on and sometimes develop specific plot assignments to accomplish the group's goals.

CLICK HERE FOR THE CURRENT PLOT CYCLE.

HOW TO PARTICIPATE
  1. Read! The divisions and each project have separate comments below explaining what they'll be working on over the coming months. Read up on the ones your characters belong to and think about how they'd contribute. (If your character hasn't joined any division or project, you can join a division by updating your character's info on the taken list or join a project by filling out the form on the corresponding project page.)

  2. Contribute! Use the provided forms to document the ways your character will be contributing to the objectives—or if there's something else they intend to pursue within the project's scope that isn't covered by those objectives. These can be simple things that will occur in the background of your other RP, like "John is going to research dwarven etiquette to assist the team going to Orzammar," or they can be bigger things that warrant a player plot, like "John is going to assassinate King Bhelen." IC leaders will reply to let you know if their characters wouldn't approve of what yours are doing or to help you if you need help. (You can also reply to other players' comments if you have something to add or suggest, but we recommend making separate OOC posts or using the CR meme for pure brainstorming sessions.)

  3. RP! If your characters are doing background work, like research or the types of mini-plots we specify don't need plot requests, you can get straight to it (or submit an info request if needed). If your characters are doing something that does warrant a plot request, submit one, and then play it out after we've gotten back to you.

  4. File a report with the appropriate project or division after a significant plot has been completed. You don't need to do these for research or the kinds of minor plots that don't require plot requests. But reports allow everyone to keep up what's going on in the game—because there is usually a lot—and respond to, reward, or build on your character's efforts in the future. If you negotiate a treaty but don't file a report about it, we'll generally assume that it hasn't happened. And remember that folks who run player plots get bonus AC reward points once a report is filed!

If you have your own ideas for plots pertinent to divisions or projects outside those covered by objectives, or for personal plots that don't fit into any of these boxes at all, you're always welcome to separately submit player plot requests! You can also donate ideas directly to IC leaders or other players if you have plot ideas but would rather not run them yourself. And if you want to get involved in running a project, check the leadership roles list for vacancies in division or project leadership slots.

frdivisions: (DIPLOMACY)

[personal profile] frdivisions 2018-10-11 09:27 pm (UTC)(link)
Your character has been assigned to IF I COULD CHURNEAU BACK TIME.
The characters assigned to this task are: Herian, Lakshmi and Yseult. You're welcome to say they volunteered for this, or were ordered to do it as part of their Inquisition duties.
  • No character will be given lead.
  • You can take up to three more characters if you’d like.
  • Coordinate ooc to file a single report on the Diplomacy page by November 10th. Not filing a report will result in an automatic critical failure.
  • You don’t have to thread the whole thing, just RP about it in some capacity — ex: Logs before or after the mission, network threads, etc.
  • Ema and Bella are available for collaboration and brainstorming if you need any further assistance.


  • SUMMARY:

    You rolled an 83 out of 100 to save Mother Riccarda (against 60% chance of failure), and a 58 out of 100 to gather intel on the southward push of the Anders forces (against 30% chance of failure), meaning you succeed in both of these tasks.

    Gather Intel
    The trio will notice that patrols going west are coming back with more people than they left with in discrete numbers of reinforcements, then going east and coming back with fewer people, that have presumably been left elsewhere.

    If Yseult and/or Lakshmi, stealth specialists supreme, move closer they will be able to determine that the Anders forces are loading weapons and supplies into false bottoms of carts that otherwise look empty or barely occupied, so they can disguise how much is being moved. If they take the time to stay and watch the movements for a long while, they will realise that the quantity of supplies is far beyond that which is necessary for the troops they have noticed being moved, and indicates a far larger army is being supplied. The direction of travel suggests that all these things are headed towards the Fields of Ghislain. It is also noteworthy that even though these movements are happening, the Anders line at Churneau is not weakened or compromised.

    Saving Mother Riccarda
    When they arrive in Churneau, it is dark, although a light flickers in the windows of the all but abandoned Chantry. Shadows can be seen drawing close, and they must move fast to save Mother Riccarda. One of the would-be assassins was posing as an injured soldier who Mother Riccarda had been tending to, although when interviewed, none of the other soldiers would recognise him. It would seem Churneau is a greater risk to Riccarda than first thought, and she is encouraged to leave by the people she has stayed to support.

    At one point during the escape, Mother Riccarda suffers an injury (non-fatal, obviously). This could be an arrow to her calf during a horseback escape, an assassin almost reaching her before the heroes take them out (but not before Mother Riccarda’s forearm gets caught by the knife in the struggle), or Mother Riccarda narrowly avoiding drinking poisoned water before it is slapped out of her hand (or something else suitably dramatic and cool, whatever).

    Though she is unhappy to leave her Chantry and her people, she listens to reason, and departs from Churneau, although her leaving safe rather than dead means that matters in Churneau will not destabilise further.

    This is the second time that the Inquisition has saved the life of Mother Riccarda. If Lakshmi should make it known to the Mother that she is a rifter, Riccarda will reflect on this also being the second time rifters have come to her aid, as well, thank Lakshmi for her help, and acknowledge that while she does not wholly understand what rifters may be or whence they come from, she owes much to their willingness to offer aid. She only hopes they willing to offer a little more, to see Orlais through these dark times.

    Traditionally a more conservative member of the Chantry, saving Mother Riccarda and winning further support from her is a boon, despite her current displacement. Although she needs time to recover, she stands firm, and is all the more determined to advocate for what she believes is right, even if there are those who wish to silence her.

    If you would like to propose an alternate solution or take an approach I haven’t thought of, please run it past me so I can think whether there are any major hurdles to consider.