Fade Rift Mods (
faderifting) wrote2020-01-06 09:45 pm
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Applications
APPLICATIONS
Applications generally always open (unless otherwise announced and noted) and will be processed on a rolling basis, as quickly as possible.
Before applying, please read the FAQ and the Rules. In addition to a lot of other useful information, the Rules page details the caps and restrictions in place for certain character types. Native characters need to conform to Fade Rift's World State and should take a look at the Timeline of major events that have occurred in the game's version of Thedas. You may also want to check out this post about our incorporation of Veilguard canon and characters.
↠ Reserves
↠ Format Notes
↠ Native Application Form
↠ Rifter Application Form
↠ CRAU Application Form
↠ Canon Updates
↠ Apping Previously Played Characters
RESERVES
To reserve a character, you can comment to this page with a blank comment. You'll have one week to edit your comment to link to a completed application. E.g., you can post a blank comment for Dagna at 1 p.m. on June 1 and will have until that same time on June 8 to finish your application and edit the comment to include it. Do not update your comment until your application is complete. Expired reserve comments will be removed after the deadline passes. Consecutive reserves for the same character are not allowed—you must wait at least one week after your reserve expires to reserve the same character a second time.
FORMAT NOTES
Please paste your application into the comment body, rather than linking it. The subject line of your comment should include your character's name and canon (if they have one). Please don't include any images or adjust the app's style—it's plain to make it easy to read. Also, please make sure you're truly finished with your application before you post it; there are no app deadlines to meet so no rush, and we get notifications for every edit you make, which can get annoying very quickly. And note that we do strictly enforce our word count limits, even if you're only a little over!
If you need help with samples, check the the test drive meme for prompts—you're welcome to either link threads or write starters, whichever is easier for you.
NATIVE APPLICATION FORM
PLAYER
Name:
Age:
Contact:
Other Characters:
Interests: What sort of RP are you hoping for in Fade Rift? Are there particular aspects of the world you're hoping to dig into? Types of plots or threads you're excited about? Do you love action scenes? Political intrigue? Rescuing lost animals? This doesn't have to be long or complex and there is no right answer—it's to help us make sure our plots stay in line with people's interests.
CHARACTER
Name:
Canon/OC:
Journal:
Race:
Nationality:
Occupation:
Division:
Mage or Not:
Age:
History
This section has a 500 word limit. Bullet point timelines are fine! We're less interested in a list of every event in a character's canon/life, and more interested in a description of key moments that shaped the character.
For Dragon Age canon characters, you're welcome to just link to the wiki and then fill in any holes or significant headcanon as needed. If your character has been off-screen for a while since their last canon appearance, please provide a write-up of what they've been doing since their last appearance. For AU'd canon characters, please link to their canon history and write up their AU history. For OCs, just write their history.
Personality
Please describe your character's personality in 300-500 words. No need to touch on every aspect of their being, but do hit the key traits and motivations (as you see them) and demonstrate balance.
Opinions & Affiliations
This section has a 300 word limit. Please briefly note your characters' opinions on topics such as the Chantry, the Qun, the Mage/Templar War, Thedosian race relations, and anything else you feel is worth mentioning for a particular character! If your character is currently or has previously been a member of an IC organization or identifiable group other than Riftwatch, please also briefly describe their relationship with that organization or group. This includes obvious things like Templars, Seekers, Circle Mages, and Grey Wardens, but it can also be used for less organized groups such as Dalish elves, landed nobility, etc., if you have something you'd like to say on the topic that isn't covered in the personality section.
Adaptation Notes
If your character is being AU'd from another canon, please explain in 300 words or fewer how the adaptation you've chosen is a good fit for your character. This should include things like why you've chosen to make them a mage, or a particular race, or a member of a particular organization. How do these choices reflect essential aspects of their canon character? What key features are you adding or subtracting from the canon version of their story and why? There is no single right answer to this question; there may be lots of plausible ways to AU a given character. We're interested in understanding why you've chosen the things you've chosen as part of evaluating your grasp on the character and on the setting.
Strengths & Weaknesses
Basically, what are they best at, and what are they worst at? How can they assist Riftwatch and where will they be a liability? This can include personality strengths and weaknesses as well as any skills or special abilities. It is not necessary to pick a class or to provide lists of specific Dragon Age skills or skill trees, but you can use classes and skill trees as a reference to discuss what your character is and isn't good at, such as saying a mage is good at primal magic but useless with entropy, etc. It's sufficient to give us a general idea of areas and level of ability, but please make sure you mention any magical ability or significant skill/resource/connection you hope to rely on in-game. Please make sure to read and comply with the FAQ sections on character abilities.
Inventory
Please list any notable objects your character will be bringing with them. This doesn't have to be exhaustive, but weapons, magical objects, and items with plot importance must be listed if you plan to use them in the game.
Motivation
What brings your character to Riftwatch? This can be as brief as "he's got a sliver of weird magic in his hand he'd like Riftwatch to deal with" or "he wants to help," though more complex reasons are welcome, and shouldn't be more than 200 words.
SAMPLES
Please provide 2 samples. It doesn't matter if they're written or linked and we don't care if you prefer brackets or normal punctuation, but at least one of your samples must take place in the game world, and at least one must be a log rather than network tags (or their setting-appropriate equivalent). They can be of any length, as long as taken together they provide a good sense of your character and your writing ability. If we feel they aren't sufficient, we'll ask you for more.
RIFTER APPLICATION FORM
PLAYER
Name:
Age:
Contact:
Other Characters:
Interests: What sort of RP are you hoping for in Fade Rift? Are there particular aspects of the world you're hoping to dig into? Types of plots or threads you're excited about? Do you love action scenes? Political intrigue? Rescuing lost animals? This doesn't have to be long or complex and there is no right answer—it's to help us make sure our plots stay in line with people's interests.
CHARACTER
Name:
Canon/OC:
Canon Point:
Journal:
Age:
Canon World
In no more than 500 words, please describe the world your character comes from. Don't try to cover everything, just focus on the key points that an unfamiliar reviewer would absolutely have to know in order to understand your character and their abilities.
History
Please provide a summary of key points in your character's history in no more than 500 words. Bullet points are fine. If there is a wiki history for your character available, please also provide a link in addition to your summary. We're less interested in a list of every event in a character's canon/life, and more interested in a description of key moments that shaped the character.
Personality
Please describe your character's personality in 300-500 words. No need to touch on every aspect of their being, but do hit the key traits and motivations (as you see them) and demonstrate balance.
Strengths & Weaknesses
Basically, what are they best at, and what are they worst at? Where can they help and where will they be a liability? Give us a general idea of areas of expertise and level of ability. While this needn't be 100% exhaustive, any powers/magic/significant areas of expertise not listed here cannot later be used in game.
If your character has superhuman abilities, please describe these abilities in plain terms. Although Fade Rift is based on a video game, we don't write about abilities or attacks as if they are occurring in a video game. For example, characters will not have an ability called "Whirlwind" that enables them to spin in a circle and strike things with a sword. Just tell us they can use a greatsword and they're agile enough to spin in circles with it.
Please make sure to read and comply with the FAQ sections on character abilities.
Suggested Nerfs
Many (if not most) abilities from other canons will be nerfed or adapted to Thedas. We want rifters to be unique and retain what makes them fun to play, but not to be so powerful that they render natives and especially unpowered characters superfluous to missions. A list of universally applied power limits is in the FAQ (http://faderifting.dreamwidth.org/966.html#nerfs). These nerfs will apply to all rifters unless we discuss a specific exception with you. Additionally, we may place other limits on rifters' abilities to prevent them from being too powerful compared to natives and unpowered characters. So if you have a high-powered character, we encourage you to use this section of the app to suggest your own nerfs or let us know what's most and least important to you about their powerset so we can take it into consideration when we establish limits.
Arrival Inventory
What will your character have with them in the dream they arrive from? Please go ahead and list weapons, technology, and magical artifacts, though they may disappear in the passage through the Fade. And please note that we do mean what they have with them in their dream; they can arrive in plainclothes with their usual belongings from a dream about buying groceries, or they can arrive in a gorilla suit with a deflated hot air balloon from a dream that was a little less mundane.
Humanization
Please describe any ways that your character's canon form differs from that of a normal real world human. This should include all physiological differences, even if they're purely cosmetic (for instance, hair or eye color if not standard real world colors). Passage through the Fade will convert each character into a Thedas-standard human, elf, dwarf, or qunari. This means that in every physiological respect, both internal and external, they will be a member of one of those races.
If your character is not a human, elf, dwarf or qunari in their canon, which would you like them to exit the rift as?
Fit
Is there a reason you think this character would be particularly interesting in this setting? Are there particular aspects of the world you're hoping to dig into? Things about your character you think Thedas will help you explore? Will they have a personal connection to an issue, or act as a foil to another character/group/opinion? Give us a sense of what you think your character will bring to the game world and what you think they might take away from it. Basically, why did you choose this character in this game? This shouldn't be more than 300 words.
SAMPLES
Please provide 2 samples. It doesn't matter if they're written or linked and we don't care if you prefer brackets or normal punctuation, but at least one must take place in the game world, and at least one must be a log rather than network tags (or their setting-appropriate equivalent). They can be of any length, as long as they provide a sense of your character's voice and internal narrative. If we feel they aren't sufficient, we'll ask you for more.
CRAU APPLICATION FORM
PLAYER
Name:
Age:
Contact:
Other Characters:
Interests: What sort of RP are you hoping for in Fade Rift? Are there particular aspects of the world you're hoping to dig into? Types of plots or threads you're excited about? Do you love action scenes? Political intrigue? Rescuing lost animals? This doesn't have to be long or complex and there is no right answer—it's to help us make sure our plots stay in line with people's interests.
CHARACTER
Name:
Canon/OC:
Last Canon Point:
Previous Game:
Arrival Point: (At what point in the past game is your character arriving in Thedas?)
Journal:
Age:
Canon World
In no more than 500 words, please describe the world your character originally comes from. Don't try to cover everything, just focus on the key points that an unfamiliar reviewer would absolutely have to know in order to understand your character and their abilities.
Canon History
Please provide a summary of key points in your character's history in no more than 500 words. Bullet points are fine. If there is a wiki history for your character available, please also provide a link in addition to your summary. We're less interested in a list of every event in a character's canon/life, and more interested in a description of key moments that shaped the character.
Past Game History
Please provide a link to the main navigation for the game your CRAU character is arriving from, as well as a summary of key points in your character's prior game history, in no more than 500 words. Bullet points are fine. (There's no need to recount the basics of the game setting, we'll get that from the link.) We're less interested in a list of every event, and more interested in a description of key moments that shaped the character into who they are now.
Personality
Please describe your character's personality in 300-500 words. No need to touch on every aspect of their being, but do hit the key traits and motivations (as you see them) and demonstrate balance. Please make clear which aspects of their personality are from canon and which have changed as part of the CRAU. While it's expected that characters will have changed as a result of their experiences in other games, we expect that they will still remain true to the fundamental nature of the canon character, and that any development will logically follow from the events described in your history sections.
Prior CR
Please list 2 to 5 of your character's closest relationships (of any kind--canonmates or cross-canon, platonic or antagonistic or romantic) from their past game and briefly explain what that relationship was and how it influenced the character's development. This section shouldn't exceed 300 words.
Strengths & Weaknesses
Basically, what are they best at, and what are they worst at? Where can they help and where will they be a liability? Give us a general idea of areas of expertise and level of ability. While this needn't be 100% exhaustive in detail, any powers/magic/significant areas of expertise not listed here cannot later be used in game.
Please note which skills or abilities are from canon and which were developed in your prior game. If your character has superhuman abilities in canon, in their past game, or both, you can choose (1) to keep their canon power set, (2) to keep their game power set, or (3) to lose both. Your character cannot keep both game-granted abilities and canon abilities. If your character's canon abilities were removed in their previous game, you can choose to have them regain them in FR.
If your character has superhuman abilities, please describe these abilities in plain terms. Although Fade Rift is based on a video game, we don't write about abilities or attacks as if they are occurring in a video game. For example, characters will not have an ability called "Whirlwind" that enables them to spin in a circle and strike things with a sword. Just tell us they can use a greatsword and they're agile enough to spin in circles with it. And while we don't want to hear about saving throws or hit points, we do want a sense of the scale of their abilities, so please do include some ballpark parameters for stuff like how big a thing can they lift, how big a ring of fire can they create, how long can they stay transformed into a spider, etc.
Please make sure to read and comply with the FAQ sections on character abilities.
Suggested Nerfs
Many (if not most) abilities from other canons will be nerfed or adapted to Thedas. We want rifters to be unique and retain what makes them fun to play, but not to be so powerful that they render natives and especially unpowered characters superfluous to missions. A list of universally applied power limits is in the FAQ (http://faderifting.dreamwidth.org/966.html#nerfs). These nerfs will apply to all rifters unless we discuss a specific exception with you. Additionally, we may place other limits on rifters' abilities to prevent them from being too powerful compared to natives and unpowered characters. So if you have a high-powered character, please use this section of the app to suggest your own nerfs and let us know what's most and least important to you about their powerset so we can take it into consideration when we establish limits.
Arrival Inventory
What will your character have with them in the dream they arrive from? Please go ahead and list weapons, technology, and magical artifacts, though they may disappear or be bricked or altered by their passage through the Fade.
And please note that we really do mean what they have with them in their dream. They can arrive in plainclothes with their usual belongings from a dream about buying groceries, or they can arrive in a gorilla suit with a deflated hot air balloon from a dream that was a little less mundane. Since your character is arriving from a dream, they may be able to regain canon items, animals, etc. that were not permitted in their previous game.
Humanization
Please describe any ways that your character's canon form differs from that of a normal real world human. This should include all physiological differences, even if they're purely cosmetic (for instance, hair or eye color if not standard real world colors). Passage through the Fade will convert each character into a Thedas-standard human, elf, dwarf, or qunari. This means that in every physiological respect, both internal and external, they will be a member of one of those races.
If your character is not a human, elf, dwarf or qunari in their canon, which would you like them to exit the rift as?
Fit
Is there a reason you think this character would be particularly interesting in this setting? Are there particular aspects of the world you're hoping to dig into? Things about your character you think Thedas will help you explore? Will they have a personal connection to an issue, or act as a foil to another character/group/opinion? Give us a sense of what you think your character will bring to the game world and what you think they might take away from it. Basically, why did you choose this character in this game? This shouldn't be more than 300 words.
SAMPLES
Please provide 2 samples. It doesn't matter if you write a fresh top-level style starter for the app or link us to existing threads, and we don't care if you prefer brackets or normal punctuation, but at least one must be a log rather than network tags (or their setting-appropriate equivalent). One must take place in the world of Fade Rift, and the other in your previous game. They can be of any length, as long as they provide a sense of your character's voice and internal narrative. If we feel they aren't sufficient, we'll ask you for more.
CANON UPDATES
Once in Thedas, rifters don't return to their home universes unless they are dropped and later reapped by the same person. However, your character may acquire new memories from time after their originally apped canon point while asleep and traveling in the Fade. (If your character is a dwarf, please contact us for alternate options.) Your character will not change physically--no new scars, no overnight aging--but the memories will feel as real as if they've experienced them directly. This option is available to both canon and original rifter characters.
If you would like to use this mechanism to update your character, you can do so by submitting the following form as a comment during the rifter application period.
APPING PREVIOUSLY PLAYED CHARACTERS
We allow reapps of dropped characters by both the previous player and new players. Unless their players make other arrangements, dropped native characters generally fade into the background or are sent away on long-term missions. Dropped native AU characters may be reapped by their previous players with their in-game memories intact or by both previous and new players as a new person entirely, with a clean slate. Dropped rifters will have disappeared mysteriously from Thedas, unless killed off in-game prior to a drop. Previously played rifters may be reapped by their previous players with their in-game memories intact, or by both previous and new players with a clean slate.
Dropped Dragon Age canon characters are a little trickier. For characters who were only briefly present in the game or who were dropped a long time ago, it may be possible to retcon their involvement entirely and allow a new player to start fresh. For characters that were around for a while and may have established CR that other characters can't easily retcon, you can work with other players to determine what to keep and what to discard from character histories, and we can work with new players to allow for (selective) memory loss via an in-game mechanic.
If you plan to app a Dragon Age character, we recommend checking for a tag to see if they've previously been played, then contacting us to let us know if you're interested in a clean slate. If you don't want an entirely clean slate, most players who app previously played DA canon characters make OOC posts after acceptance to ask people to recap their previous CR, if any, and decide what CR to keep or change on a chase by case basis.
Naomi Nagata | The Expanse | Rifter
Name: Inky
Age: 33
Contact:
Other Characters: ---
Interests: As a long time player of the Dragon Age series, I'm really interested to see how a character like Naomi fits into the world, who is new to everything from gravity to magic to... well, most things you find on a planet, honestly. Her "We do good where we can, when we can" attitude and rejection of fanatic idealism when backing a cause will be interesting in the political landscape of Thedas, especially as much of her character easily aligns with elves, dwarves and to an extent even mages. Personally, I also really just miss Thedas, and my one true wish is to join a dwarf in complaining about the sky.
Name: Naomi Nagata
Canon/OC: The Expanse
Canon Point: Post 3x10 "Dandelion Sky", after the Ring decelerated everything and knocked her unconscious
Journal:
Age: early 30s
Canon World
Set roughly 300 years in our future, "The Expanse" shows us the world of our solar system as colonized by humanity. Within the show's world, three major factions/regions have emerged: Earth (led by the UN), Mars and the Belt (the Asteroid Belt and Outer Planets). Earth struggles with overpopulization, Mars is a militaristic faction united in the common goal of terraforming the planet, and the Belt is populated by a cultural hodgepodge of people under no centralized government whose physiology has changed to adapted to zero/low gravity environments and the hard work on space ships and stations, mining resources mars and earth are in need of. While not governed under central rule, within the Belt a faction known as the OPA has made efforts to represent Belter rights - violently, if need be. As the threat of an alience substance known as the protomolecule emerges, able to kill and alter people and spreading like a disease, it becomes rapidly apparent that humanity is its own worst enemy, as faction politics and attempts to destroy or seize the protomolecule threaten to destroy humanity inside out. At Naomi's canon point, the substance known as the protomolecule has opened a Ring Gate to unknown destinations beyond the solar system, causing all factions to attempt to seize control of this new technology despite potential dangers.
History
CWs: Mentions of emotional/mental abuse, mass murder, child abduction, implied child labour, suicidal ideation
Link
Like all Belters, Naomi's grown up on mining ships and space stations within the Belt, meaning she's used to poverty and a life under constant dangers. Naomi is a gifted, skilled engineer who got her start via self-learning.
At some point in her youth, Naomi meets Marco Inaros, an idealistic OPA radical. Her relationship with Marco contains within its course the defining moments of her past. She gets involved with the OPA. Marco is a manipulative, narcissistic abuser, and Naomi canonically describes the experience as becoming nothing outside of what she is to Marco, losing herself in the relationship to please him. When Naomi is 18 years old, they have a son together named Filip.
Naomi creates a program for Marco that can override spaceship reactor control programs, the intent being to allow them to leave ships adrift and rescue them for a price. Marco instead uses Naomi's code to intentionally overload the reactor of a civilian ship, blowing it up in the docks of Luna, killing 516 people. Naomi carries the horrific guilt over this to this day, blaming herself. This event drives her to leave Marco, who retaliates by taking their son Filip, denying Naomi access to the child in order to force her to stay. Naomi searches for Filip for months, abandoned and betrayed even by presumed friends. Eventually, Naomi walks into an airlock intending to kill herself by venting herself into space. She changes her mind, and instead chooses to walk away from Marco for good - and therefore from Filip, whom she has not seen since.
In the time after this, Naomi manages to acquire several degrees, a high accomplishment for a Belter from such modest roots. She eventually becomes the Chief Engineer of the Canterbury, where she meets Amos, Holden and Alex. The four of them become the only survivors of the Canterbury's destruction, thrusting them into the middle of the fight over the protomolecule as the galaxy spirals into conflicts they're trying to navigate without losing themselves in the process.
As the only Belter on board, she often finds herself trying to speak up on behalf of her people. Her recent history is defined by betraying her found family and hiding a sample of the protomolecule rather than destroying it, believing that her people can't negotiate at the table with Earth and Mars without a bargaining chip of their own.
Personality
Kind-Hearted, Empathetic
Driven by the abuse and loss she suffered and the deaths she caused, Naomi can often be seen pushing to help people in need, sympathizing and empathizing with those who suffer, especially other Belters, women and children. Tied to this, Naomi tries to save lives wherever possible, not hesitating to risk her own wellbeing if necessary.
Reserved, Private
Naomi is not an open book, preferring to keep her past close to her chest, and rarely opening up about it. It's only slowly over the course of their relationship together that Naomi begins trusting Holden with the darker aspects of her past. When she betrays him by hiding the sample rather than destroying it, Naomi accepts his ire for a long time before she eventually confesses the parts of her past to him that have driven her choices, a confession that allows him to understand where she's coming from
Determined, Strong-Willed
Naomi has a strong moral compass that she will follow even to her personal detriment, as can be seen in her choice to go behind her crew's back with the protomolecule sample. She felt so strongly about needing to support her people in that instance that she was willing to risk her personal relationships for it. When she feels like others do something morally wrong, she doesn't hesitate to speak up either. Naomi isn't someone who gives up or gives in easily.
Opposed to Violence
Naomi is aware that violence is sometimes unavoidable or necessary, but advocates for non-violent solutions where possible and is uncomfortable with it to the point where she refuses to carry a weapon unless pressured into it when it's absolutely necessary.
Loyal
At the end of the day, Naomi is loyal - to herself, to her moral conviction, to her found family, to her people. She rejects ascribing herself to a cause, knowing where those paths can lead, but it doesn't make her less dedicated to the people she values. At her current canon point, Naomi left her crew to work on a Belter ship for a while, a journey of self-discovery that ultimately shows her that her dedication and loyalty lies with her found family much more than with her people and their cause at large.
Strengths & Weaknesses
Strengths:
Genius Level Engineer
While we mostly see the application within spaceships and space stations, being a skilled engineer Naomi has a range of skills and knowledge that can be applied towards technical and mechanical solutions and problem solving, with an analytical mind and strong competence in mathematics, coding, design, construction and general science.
Intelligent, Resourceful
Naomi rarely panics, thinks quick on her feet and is able to remain level headed even under pressure, improvising where necessary. This can be seen in her self-taught and academic accomplishments in her field of expertise, as well as how she manages to hold it together when ships and stations are literally falling apart around her.
Intuition
Naomi tends to be competent at reading people and seeing what's important about them. She's vigilant not to fall prey to people's charms (been there, done that), and often proves critical in advising Holden on people's base intentions.
Basic First Aid
While the state of the art med bay takes care of most things, Naomi is shown to be competent enough to administer very basic first aid. Anything beyond that quickly goes beyond her though - as she says: She fixes ships, not people.
Dexterity
As someone used to working in the guts of ships and stations in low to zero gravity, Naomi has above average dexterity and hand-eye coordination, as she's used to working with elements that require high levels of precision and steady hands even under critical conditions. She promises this is true even if she staggers around like a drunk while planet side initially, not used to orienting to a horizon and handling gravity. She'll adapt. Don't judge.
Astronomy/Intersolar Travel
Having grown up in the Asteroid Belt, Naomi has a good understanding of space and space travel.
Weaknesses:
Belter physicality
As a Belter, Naomi's muscle mass and bone density are much lower than those of people who have grown up in gravity. Known as "Skinnies" (derogatory), Belters in the show cannot withstand planetside gravity without undergoing months long endurance training and medical procedures to assist them - and even then, success isn't guaranteed. This also means that generally speaking, Naomi is physically considerably weaker than others.
Little to no understanding of the natural, planet-side world
Naomi has never in her life seen living animals or indeed most plant life. She comes from confined spaces of metal with at best artificial skies and lighting, and has no survival skills in the natural environment of a planet.
No understanding of magic
What even is magic. The closest Naomi has ever seen that compares is the alien protomolecule. Blue, crystallizing stuff. I'm sure nothing like that could be encountered in Thedas, right? Beyond that, Naomi has no understanding of how magic works, and no defenses against it.
Trauma/PTSD, Trust Issues
Due to her past abuse, Naomi has some weak spots when it comes to applications of violence fpeople rallying others to their cause, physical/emotional/mental abuse, children. As she's very private and doesn't share much about herself easily, she can potentially alienate or antagonize people while making decisions based on her past trauma.
Suggested Nerfs
I would love to play with the unique challenges of Naomi's Belter physique upon her arrival in Thedas, as at her current canon point, Naomi has undergone none of the previously mentioned treatments to help adapt to gravity, and has never been planetside. The gravity would crush and seriously hurt her upon arrival (think bones slowly breaking as if under great strain, and untreated eventual collapse of inner organs). With mod permission, I'd love to integrate this into her arrival log and quarantine time, as she'd need medical/magical attention upon arrival, and while of course I'd like for magic to gradually help her, I'd prefer for this to not be fixed straight upon dropping through the rift as if it's not an issue for her. Some time spent healing up while quarantined, and a gradual adjustment afterwards would provide interesting RP opportunities for her. Even orienting herself to a horizon and learning to move while hard gravity pulls her downwards constantly would be a challenge.
Arrival Inventory
dark red coveralls
a few small tools in her pocket that can serve in lieau of a full tool belt on a space ship, but will be of no use on Thedas.
Humanization
Naomi is human. But due to her unique Belter physiology, she does resemble a tall elf at first glance, being considerably skinnier and built more lightly than the average human, though er ears are round. In addition she has tattoos that visually bear some resemblance to dwarven tattoos, namely a gear-like circular design around the neck and a pattern on her chest.
Fit
I'll admit that up until recently, I didn't think a character so heavily steeped in a sci-fi canon as Naomi would be a good fit for a world like this, until I started just thinking about the politics and themes of her canon world and the Dragon Age world overall. Naomi's people, the Belters, have a lot of overlap with city elves and casteless dwarves, so I think those politics would ring very true for Naomi. She's a character who lives by the motto 'we do good where we can, when we can', wanting to help and save people where she goes unrelated to subscribing to a larger cause, but being loyal enough to her found family to support them as well. She doesn't like to personally subscribe to causes of fanatic idealism, but ultimately just wants to help people, and has a very strong sense of justice and what is right.
Sample 1: Fade Rift TDM
Sample 2: Drinking with Amos
ACCEPTED + NOTE
Your application has been approved, with the following notes:
Welcome to Fade Rift! Before you start playing, please:
You're then welcome to post an introduction to the OOC comm! Since your character is arriving via rift, you're welcome to post a rift arrival log or to begin RP in the Gallows and simply handwave that members of Riftwatch met your character on their arrival through the rift, helped them close it, and brought them to Kirkwall. If you have any questions, let us know.