Fade Rift Mods (
faderifting) wrote2020-01-06 09:45 pm
Applications
APPLICATIONS
Applications generally always open (unless otherwise announced and noted) and will be processed on a rolling basis, as quickly as possible.
Before applying, please read the FAQ and the Rules. In addition to a lot of other useful information, the Rules page details the caps and restrictions in place for certain character types. Native characters need to conform to Fade Rift's World State and should take a look at the Timeline of major events that have occurred in the game's version of Thedas. You may also want to check out this post about our incorporation of Veilguard canon and characters.
↠ Reserves
↠ Format Notes
↠ Native Application Form
↠ Rifter Application Form
↠ CRAU Application Form
↠ Canon Updates
↠ Apping Previously Played Characters
RESERVES
To reserve a character, you can comment to this page with a blank comment. You'll have one week to edit your comment to link to a completed application. E.g., you can post a blank comment for Dagna at 1 p.m. on June 1 and will have until that same time on June 8 to finish your application and edit the comment to include it. Do not update your comment until your application is complete. Expired reserve comments will be removed after the deadline passes. Consecutive reserves for the same character are not allowed—you must wait at least one week after your reserve expires to reserve the same character a second time.
FORMAT NOTES
Please paste your application into the comment body, rather than linking it. The subject line of your comment should include your character's name and canon (if they have one). Please don't include any images or adjust the app's style—it's plain to make it easy to read. Also, please make sure you're truly finished with your application before you post it; there are no app deadlines to meet so no rush, and we get notifications for every edit you make, which can get annoying very quickly. And note that we do strictly enforce our word count limits, even if you're only a little over!
If you need help with samples, check the the test drive meme for prompts—you're welcome to either link threads or write starters, whichever is easier for you.
NATIVE APPLICATION FORM
PLAYER
Name:
Age:
Contact:
Other Characters:
Interests: What sort of RP are you hoping for in Fade Rift? Are there particular aspects of the world you're hoping to dig into? Types of plots or threads you're excited about? Do you love action scenes? Political intrigue? Rescuing lost animals? This doesn't have to be long or complex and there is no right answer—it's to help us make sure our plots stay in line with people's interests.
CHARACTER
Name:
Canon/OC:
Journal:
Race:
Nationality:
Occupation:
Division:
Mage or Not:
Age:
History
This section has a 500 word limit. Bullet point timelines are fine! We're less interested in a list of every event in a character's canon/life, and more interested in a description of key moments that shaped the character.
For Dragon Age canon characters, you're welcome to just link to the wiki and then fill in any holes or significant headcanon as needed. If your character has been off-screen for a while since their last canon appearance, please provide a write-up of what they've been doing since their last appearance. For AU'd canon characters, please link to their canon history and write up their AU history. For OCs, just write their history.
Personality
Please describe your character's personality in 300-500 words. No need to touch on every aspect of their being, but do hit the key traits and motivations (as you see them) and demonstrate balance.
Opinions & Affiliations
This section has a 300 word limit. Please briefly note your characters' opinions on topics such as the Chantry, the Qun, the Mage/Templar War, Thedosian race relations, and anything else you feel is worth mentioning for a particular character! If your character is currently or has previously been a member of an IC organization or identifiable group other than Riftwatch, please also briefly describe their relationship with that organization or group. This includes obvious things like Templars, Seekers, Circle Mages, and Grey Wardens, but it can also be used for less organized groups such as Dalish elves, landed nobility, etc., if you have something you'd like to say on the topic that isn't covered in the personality section.
Adaptation Notes
If your character is being AU'd from another canon, please explain in 300 words or fewer how the adaptation you've chosen is a good fit for your character. This should include things like why you've chosen to make them a mage, or a particular race, or a member of a particular organization. How do these choices reflect essential aspects of their canon character? What key features are you adding or subtracting from the canon version of their story and why? There is no single right answer to this question; there may be lots of plausible ways to AU a given character. We're interested in understanding why you've chosen the things you've chosen as part of evaluating your grasp on the character and on the setting.
Strengths & Weaknesses
Basically, what are they best at, and what are they worst at? How can they assist Riftwatch and where will they be a liability? This can include personality strengths and weaknesses as well as any skills or special abilities. It is not necessary to pick a class or to provide lists of specific Dragon Age skills or skill trees, but you can use classes and skill trees as a reference to discuss what your character is and isn't good at, such as saying a mage is good at primal magic but useless with entropy, etc. It's sufficient to give us a general idea of areas and level of ability, but please make sure you mention any magical ability or significant skill/resource/connection you hope to rely on in-game. Please make sure to read and comply with the FAQ sections on character abilities.
Inventory
Please list any notable objects your character will be bringing with them. This doesn't have to be exhaustive, but weapons, magical objects, and items with plot importance must be listed if you plan to use them in the game.
Motivation
What brings your character to Riftwatch? This can be as brief as "he's got a sliver of weird magic in his hand he'd like Riftwatch to deal with" or "he wants to help," though more complex reasons are welcome, and shouldn't be more than 200 words.
SAMPLES
Please provide 2 samples. It doesn't matter if they're written or linked and we don't care if you prefer brackets or normal punctuation, but at least one of your samples must take place in the game world, and at least one must be a log rather than network tags (or their setting-appropriate equivalent). They can be of any length, as long as taken together they provide a good sense of your character and your writing ability. If we feel they aren't sufficient, we'll ask you for more.
RIFTER APPLICATION FORM
PLAYER
Name:
Age:
Contact:
Other Characters:
Interests: What sort of RP are you hoping for in Fade Rift? Are there particular aspects of the world you're hoping to dig into? Types of plots or threads you're excited about? Do you love action scenes? Political intrigue? Rescuing lost animals? This doesn't have to be long or complex and there is no right answer—it's to help us make sure our plots stay in line with people's interests.
CHARACTER
Name:
Canon/OC:
Canon Point:
Journal:
Age:
Canon World
In no more than 500 words, please describe the world your character comes from. Don't try to cover everything, just focus on the key points that an unfamiliar reviewer would absolutely have to know in order to understand your character and their abilities.
History
Please provide a summary of key points in your character's history in no more than 500 words. Bullet points are fine. If there is a wiki history for your character available, please also provide a link in addition to your summary. We're less interested in a list of every event in a character's canon/life, and more interested in a description of key moments that shaped the character.
Personality
Please describe your character's personality in 300-500 words. No need to touch on every aspect of their being, but do hit the key traits and motivations (as you see them) and demonstrate balance.
Strengths & Weaknesses
Basically, what are they best at, and what are they worst at? Where can they help and where will they be a liability? Give us a general idea of areas of expertise and level of ability. While this needn't be 100% exhaustive, any powers/magic/significant areas of expertise not listed here cannot later be used in game.
If your character has superhuman abilities, please describe these abilities in plain terms. Although Fade Rift is based on a video game, we don't write about abilities or attacks as if they are occurring in a video game. For example, characters will not have an ability called "Whirlwind" that enables them to spin in a circle and strike things with a sword. Just tell us they can use a greatsword and they're agile enough to spin in circles with it.
Please make sure to read and comply with the FAQ sections on character abilities.
Suggested Nerfs
Many (if not most) abilities from other canons will be nerfed or adapted to Thedas. We want rifters to be unique and retain what makes them fun to play, but not to be so powerful that they render natives and especially unpowered characters superfluous to missions. A list of universally applied power limits is in the FAQ (http://faderifting.dreamwidth.org/966.html#nerfs). These nerfs will apply to all rifters unless we discuss a specific exception with you. Additionally, we may place other limits on rifters' abilities to prevent them from being too powerful compared to natives and unpowered characters. So if you have a high-powered character, we encourage you to use this section of the app to suggest your own nerfs or let us know what's most and least important to you about their powerset so we can take it into consideration when we establish limits.
Arrival Inventory
What will your character have with them in the dream they arrive from? Please go ahead and list weapons, technology, and magical artifacts, though they may disappear in the passage through the Fade. And please note that we do mean what they have with them in their dream; they can arrive in plainclothes with their usual belongings from a dream about buying groceries, or they can arrive in a gorilla suit with a deflated hot air balloon from a dream that was a little less mundane.
Humanization
Please describe any ways that your character's canon form differs from that of a normal real world human. This should include all physiological differences, even if they're purely cosmetic (for instance, hair or eye color if not standard real world colors). Passage through the Fade will convert each character into a Thedas-standard human, elf, dwarf, or qunari. This means that in every physiological respect, both internal and external, they will be a member of one of those races.
If your character is not a human, elf, dwarf or qunari in their canon, which would you like them to exit the rift as?
Fit
Is there a reason you think this character would be particularly interesting in this setting? Are there particular aspects of the world you're hoping to dig into? Things about your character you think Thedas will help you explore? Will they have a personal connection to an issue, or act as a foil to another character/group/opinion? Give us a sense of what you think your character will bring to the game world and what you think they might take away from it. Basically, why did you choose this character in this game? This shouldn't be more than 300 words.
SAMPLES
Please provide 2 samples. It doesn't matter if they're written or linked and we don't care if you prefer brackets or normal punctuation, but at least one must take place in the game world, and at least one must be a log rather than network tags (or their setting-appropriate equivalent). They can be of any length, as long as they provide a sense of your character's voice and internal narrative. If we feel they aren't sufficient, we'll ask you for more.
CRAU APPLICATION FORM
PLAYER
Name:
Age:
Contact:
Other Characters:
Interests: What sort of RP are you hoping for in Fade Rift? Are there particular aspects of the world you're hoping to dig into? Types of plots or threads you're excited about? Do you love action scenes? Political intrigue? Rescuing lost animals? This doesn't have to be long or complex and there is no right answer—it's to help us make sure our plots stay in line with people's interests.
CHARACTER
Name:
Canon/OC:
Last Canon Point:
Previous Game:
Arrival Point: (At what point in the past game is your character arriving in Thedas?)
Journal:
Age:
Canon World
In no more than 500 words, please describe the world your character originally comes from. Don't try to cover everything, just focus on the key points that an unfamiliar reviewer would absolutely have to know in order to understand your character and their abilities.
Canon History
Please provide a summary of key points in your character's history in no more than 500 words. Bullet points are fine. If there is a wiki history for your character available, please also provide a link in addition to your summary. We're less interested in a list of every event in a character's canon/life, and more interested in a description of key moments that shaped the character.
Past Game History
Please provide a link to the main navigation for the game your CRAU character is arriving from, as well as a summary of key points in your character's prior game history, in no more than 500 words. Bullet points are fine. (There's no need to recount the basics of the game setting, we'll get that from the link.) We're less interested in a list of every event, and more interested in a description of key moments that shaped the character into who they are now.
Personality
Please describe your character's personality in 300-500 words. No need to touch on every aspect of their being, but do hit the key traits and motivations (as you see them) and demonstrate balance. Please make clear which aspects of their personality are from canon and which have changed as part of the CRAU. While it's expected that characters will have changed as a result of their experiences in other games, we expect that they will still remain true to the fundamental nature of the canon character, and that any development will logically follow from the events described in your history sections.
Prior CR
Please list 2 to 5 of your character's closest relationships (of any kind--canonmates or cross-canon, platonic or antagonistic or romantic) from their past game and briefly explain what that relationship was and how it influenced the character's development. This section shouldn't exceed 300 words.
Strengths & Weaknesses
Basically, what are they best at, and what are they worst at? Where can they help and where will they be a liability? Give us a general idea of areas of expertise and level of ability. While this needn't be 100% exhaustive in detail, any powers/magic/significant areas of expertise not listed here cannot later be used in game.
Please note which skills or abilities are from canon and which were developed in your prior game. If your character has superhuman abilities in canon, in their past game, or both, you can choose (1) to keep their canon power set, (2) to keep their game power set, or (3) to lose both. Your character cannot keep both game-granted abilities and canon abilities. If your character's canon abilities were removed in their previous game, you can choose to have them regain them in FR.
If your character has superhuman abilities, please describe these abilities in plain terms. Although Fade Rift is based on a video game, we don't write about abilities or attacks as if they are occurring in a video game. For example, characters will not have an ability called "Whirlwind" that enables them to spin in a circle and strike things with a sword. Just tell us they can use a greatsword and they're agile enough to spin in circles with it. And while we don't want to hear about saving throws or hit points, we do want a sense of the scale of their abilities, so please do include some ballpark parameters for stuff like how big a thing can they lift, how big a ring of fire can they create, how long can they stay transformed into a spider, etc.
Please make sure to read and comply with the FAQ sections on character abilities.
Suggested Nerfs
Many (if not most) abilities from other canons will be nerfed or adapted to Thedas. We want rifters to be unique and retain what makes them fun to play, but not to be so powerful that they render natives and especially unpowered characters superfluous to missions. A list of universally applied power limits is in the FAQ (http://faderifting.dreamwidth.org/966.html#nerfs). These nerfs will apply to all rifters unless we discuss a specific exception with you. Additionally, we may place other limits on rifters' abilities to prevent them from being too powerful compared to natives and unpowered characters. So if you have a high-powered character, please use this section of the app to suggest your own nerfs and let us know what's most and least important to you about their powerset so we can take it into consideration when we establish limits.
Arrival Inventory
What will your character have with them in the dream they arrive from? Please go ahead and list weapons, technology, and magical artifacts, though they may disappear or be bricked or altered by their passage through the Fade.
And please note that we really do mean what they have with them in their dream. They can arrive in plainclothes with their usual belongings from a dream about buying groceries, or they can arrive in a gorilla suit with a deflated hot air balloon from a dream that was a little less mundane. Since your character is arriving from a dream, they may be able to regain canon items, animals, etc. that were not permitted in their previous game.
Humanization
Please describe any ways that your character's canon form differs from that of a normal real world human. This should include all physiological differences, even if they're purely cosmetic (for instance, hair or eye color if not standard real world colors). Passage through the Fade will convert each character into a Thedas-standard human, elf, dwarf, or qunari. This means that in every physiological respect, both internal and external, they will be a member of one of those races.
If your character is not a human, elf, dwarf or qunari in their canon, which would you like them to exit the rift as?
Fit
Is there a reason you think this character would be particularly interesting in this setting? Are there particular aspects of the world you're hoping to dig into? Things about your character you think Thedas will help you explore? Will they have a personal connection to an issue, or act as a foil to another character/group/opinion? Give us a sense of what you think your character will bring to the game world and what you think they might take away from it. Basically, why did you choose this character in this game? This shouldn't be more than 300 words.
SAMPLES
Please provide 2 samples. It doesn't matter if you write a fresh top-level style starter for the app or link us to existing threads, and we don't care if you prefer brackets or normal punctuation, but at least one must be a log rather than network tags (or their setting-appropriate equivalent). One must take place in the world of Fade Rift, and the other in your previous game. They can be of any length, as long as they provide a sense of your character's voice and internal narrative. If we feel they aren't sufficient, we'll ask you for more.
CANON UPDATES
Once in Thedas, rifters don't return to their home universes unless they are dropped and later reapped by the same person. However, your character may acquire new memories from time after their originally apped canon point while asleep and traveling in the Fade. (If your character is a dwarf, please contact us for alternate options.) Your character will not change physically--no new scars, no overnight aging--but the memories will feel as real as if they've experienced them directly. This option is available to both canon and original rifter characters.
If you would like to use this mechanism to update your character, you can do so by submitting the following form as a comment during the rifter application period.
APPING PREVIOUSLY PLAYED CHARACTERS
We allow reapps of dropped characters by both the previous player and new players. Unless their players make other arrangements, dropped native characters generally fade into the background or are sent away on long-term missions. Dropped native AU characters may be reapped by their previous players with their in-game memories intact or by both previous and new players as a new person entirely, with a clean slate. Dropped rifters will have disappeared mysteriously from Thedas, unless killed off in-game prior to a drop. Previously played rifters may be reapped by their previous players with their in-game memories intact, or by both previous and new players with a clean slate.
Dropped Dragon Age canon characters are a little trickier. For characters who were only briefly present in the game or who were dropped a long time ago, it may be possible to retcon their involvement entirely and allow a new player to start fresh. For characters that were around for a while and may have established CR that other characters can't easily retcon, you can work with other players to determine what to keep and what to discard from character histories, and we can work with new players to allow for (selective) memory loss via an in-game mechanic.
If you plan to app a Dragon Age character, we recommend checking for a tag to see if they've previously been played, then contacting us to let us know if you're interested in a clean slate. If you don't want an entirely clean slate, most players who app previously played DA canon characters make OOC posts after acceptance to ask people to recap their previous CR, if any, and decide what CR to keep or change on a chase by case basis.

evka ivo | dragon age
Name: MJ
Age: oh my god i was in my twenties when we started this
Contact:
Other Characters: Bastien, Nicola Levati
Interests: I would like to put Druffy through the Joining and eventually make her the new First Warden. (I also would like to have a Grey Warden and a dwarf for fun perspectives on inevitable lore developments.)
Name: Evka Ivo
Canon/OC: Canon (Dragon Age)
Journal:
Race: Dwarf
Nationality: Orzammarian
Occupation: Grey Warden
Division: Forces
Mage or Not: Not
Age: 32ish
History
Wiki link, canon events used up to her Veilguard involvement but supplemented with hc about her childhood and adjustments for FR's timeline.
Evka is from Orzammar's noble caste. When she was only a baby, once-inconsequential House Ivo gained a sudden influx of influence under King Bhelen, to whom Frandlin Ivo served as a left hand. That Frandlin earned that role by assisting Bhelen in murdering one rival sibling and framing the third is pretty representative of the kind of politics Evka grew up around. How she wound up, at 19, alone on the wrong side of a cave-in with only an old hammer to defend herself with, ready and willing to go to the surface and never speak much of Orzammar again, is dramatic and not: it entailed schemes and betrayals and leaving people to die, but Evka wasn't involved on either end. She was just there and an acceptable collateral loss. To her own House. So, like, whatever. She has no love for Orzammar now and no family she thinks would be interested in her whereabouts.
While trying to find her way out of that situation, alone, she was rescued from darkspawn by a Grey Warden named Lawrence who was on his Calling. His determination to forestall his death long enough to get her out resulted in his possession by a Spirit of Determination who finished the job for him. Evka promised them she'd save the next one, so she went to the surface to join up herself.
Three years later, she found an elven Orlesian servant dying of the Blight and put him through the Joining to save him. She and Antoine were summoned to Weisshaupt shortly after, but they were sidetracked by werewolves in Eichweill. By the time they'd saved the village, news of coups and demons made it clear they should probably not go to Weisshaupt actually. Instead they stuck together and made their way across Thedas, detouring into opportunities to good wherever they stumbled across them, until ultimately connecting with Grey Wardens in Antiva who were largely unaffected by the corruption that had swallowed those in the Anderfels and the South. They've been there ever since. About two years ago, Evka and Antoine got married.
The group recently came across a blighted eluvian, which was both of great concern to them and a bit beyond their understanding, especially with help from the researchers or archives at Weisshaupt unavailable. So Antoine and Evka were chosen to come to Riftwatch to see what they could find out in Kirkwall.
Personality
Evka is level-headed and even-keeled; even in very dire and/or emotional situations, she's calm and dry-humored and takes most everything in stride. Stoic is fair, but it's the smiling, reserved-but-warm variety rather than straight-faced and cold. She's friendly but private about her personal life, direct to the point but kind about it, and principled despite skepticism about whether the rest of the world will follow suit. She cares a great deal without being very effusive about it. She writes her sappy love letters in code, but she does write them. And she's confident in her abilities but disinterested in praise and recognition. In some people this might be a self-esteem issue; in her it is just that it seems beside the point.
Evka is cynical enough to keep the worst in mind, if not expect it. She also doesn't expect much from other people. The Wardens' job is to handle whatever nightmarish thing is thrown at them without receiving the notice or thanks or perhaps even the cooperation of those they help, she thinks, and she is less bitter about this than matter-of-fact. Evka's introduction to the Wardens was seeing one at his worst, half-delirious from the Calling. She signed her life away to them anyway out of a desire to save others the way she had been saved. While she maintains a grounded perspective on what the Wardens are and what they are not, she's easy to rope into heroics even if they aren't technically within the Wardens' purview.
In plenty of ways she is as tough as she acts, but in others less so. She talks a big game about focusing on what matters — what has actually happened, not what could have — but she also keeps a running tally of how many times over Antoine should be dead even though he demonstrably is not. It's a love language. She lights up over birds and cares about flowers, always has a book she and Antoine are reading together chapter by chapter, can melt a tiny bit in front of a stranger when Antoine touches her cheek, tells a great spooky campfire story, and could have lopped off her hair with a sword and saved herself a lot of braiding and brushing if she didn't care about being cute. She appreciates optimism and goofiness and romanticism and chaos in other people, and though she's often playing the role of keeping those people realistic and focused, she isn't usually harried or annoyed about it. She's having a nice time!
Opinions & Affiliations
Grey Wardens: Always less starry-eyed about the Grey Wardens as an organization than Antoine is — amused by his proclamation that abandoning people isn't what Wardens do, for example, even though she doesn't want to abandon anyone either — but no less committed to the organization and to saving it from itself if need be.
Orzammar: Not her problem anymore. Except for when there are darkspawn. Which is always. How about: except for when there are darkspawn and they ask for her specifically by name. (She grew up in the era of King Aeducan's reforms in a House that supported them, so as of her teens, she thought things were not great but improving; if she went back now that opinion might not hold.)
Religion: She grew up around typical dwarven faith in the Stone, but she's about as invested in it as an Andrastian who only attends services on holidays. She's aware of the Chant of Light insofar as it affects her work and people she cares about.
Races: All more or less the same to her; if Orzammar's insularity and caste system is good for nothing else, it's good for making someone aware of how much more an elf and a serf have in common than a serf and a nobleman. Plus the Wardens are all egalitarian about stuff. Thanks Grey Wardens! And thanks dwarves for reserving most of their vitriol for their own people.
Magic: Everybody stop yelling.
Rain: Unfair and inappropriate.
Sparrows: (,,◕.◕,,)
Strengths & Weaknesses
Warrior: Evka was a skilled fighter before ever becoming a Warden — House Ivo rose to influence on the backs of the Provings and military expeditions in addition to betrayals, so as she was growing up it was a whole thing. She's primarily a close-quarters fighter and skilled with both two-handed weapons (most notably a maul/hammer) and dual-wielding a short axe with an offhand blade or throwing knives. Probably some other things, too, but she's more of a dps brawler than a tank and dresses to move quickly rather than to take a hit well, and ranged weapons and stealth are not really her thing. Even if the plan as a whole is sneaky, her role in it will usually be to stand out in the open to draw something out. She's at her best against darkspawn; unable to sense people or other beings coming, she's more prone to being caught off guard or in her blindspots.
Leader: She's level-headed in a crisis, good at military tactics on the fly, and quick to take charge when it needs taking, generally to positive effect. In Veilguard she comes up with the plan for successfully defending Lavendell, and despite her prior status being "in trouble and assigned to the middle of nowhere," the Wardens at Weisshaupt are quick to fall in line behind her when the First Warden is incapacitated. Her tactical strengths tend to fall on the more conventional "enough manpower for field-level maneuvers" side of things, however; if we're trying to hold down the fort with two guys and some shoestrings, she's happy to defer to someone else.
Research Assistant: She and Antoine have a joint reputation for sticking their noses into weird shit, but Evka's less of a nerd about it. She's more about finding the weird thing — she's a good tracker — and killing whatever dangerous thing is in the way than about what happens once the weirdness is in glass vials. Antoine is the experimenter. But Evka's interested and involved in his work, and she'll chime in with suggestions and insights when she has them.
Misc: She speaks Orzammarian and Trade fluently, understands a fair amount of Orlesian now but would hesitate to speak it herself, and has picked up a little Antivan, in particular the Antivan that Antivans might use when too rushed to translate mid-fight, like "wait" and "behind you" and "shit." As a dwarf she has some inherent resistance to magic and good night vision, but living on the surface for this long has weakened her Stone sense to a faint and often unhelpful Stone tickle.
Inventory
• Hammer
• Axe
• A few other smaller sharp objects
• The latest book
• Husband
Motivation
Look at all this weird stuff you have.
One:
Two:
APPROVED
Your application has been approved! Welcome to Fade Rift. Before you start playing, please:
You're then welcome to post an introduction to the OOC comm and begin RPing! If you have any questions, let us know.