Fade Rift Mods (
faderifting) wrote2015-05-06 11:58 am
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Ideas & Requests (Defunct)
PLOT IDEAS & REQUESTS (DEFUNCT)
This page is no longer used. To submit a new request, go here.
The world of Dragon Age is big and open and many of our players know at least as much about it as the mods. We hope that Fade Rift will be a collaborative effort where players feel free to contribute and to take ownership of the setting and of the game's direction. To that end, we strongly encourage player plots, quests, missions, adventures, and so on. We are also always open to ideas if players have something in mind but feel for some reason that they can't run a prospective plot themselves.
Plot suggestions can take two forms:
- Player Plots: Plots that a player runs, which includes posting OOC sign-ups, posting logs and info, and GMing for other players as needed or desired. These plots can involve the plot-runner's character or not, and they can either be personal in nature ("let's go rescue my brother!") or relevant to the war effort and mot plot. Mod involvement will generally be to supply information to the player running the plot as necessary, signal boost, and otherwise provide support.
- Plot Suggestions: If there's some aspect of Thedas you think we should explore or some conflict or plot element you want to see but don't want to run yourself, let us know! No promises, but we'll try.
- Info Requests: If your character is looking into something—reading books, conducting experiments, writing to ask NPCs for information, etc.—that doesn't warrant a full plot request, let us know here and we'll tell you what they'll discover. Please keep in mind that these requests must be specific. "My character is reading about the Fade; what will they learn?" is too broad. "My character is researching previous instances of individuals physically entering the Fade; beyond those in canon, are there any in FR's universe I should know about?" is specific.
Plot Suggestion
As a final note, if you run a plot that pertains to the war effort/larger plot, please file a report using the form on
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If it helps, they’re able to sense the presence of spirits, communicate with them better than most people, read their minds, etc. They also hear lyrium’s song very loudly when exposed to it, but not processed lyrium—like they don’t hear humming from Templars or anything like that. Obviously to whatever extent rifters are spirits, reading their minds and being able to tell them what to do would be OP, so I’m mainly wondering if there’s a faint spirit sense tingling-in-the-back-of-your-neck thing going on or not.
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