Fade Rift Mods (
faderifting) wrote2018-09-22 09:44 am
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War Table (Defunct)
WAR TABLE (DEFUNCT)

This is a defunct version of this page. For the new version, please go back to the game navigation and choose the War Table link.
Thedas is a big world with a lot to do, and the war against Corypheus has about a hundred fronts, so between major mod events, plot progression takes the form of player plots and plots that originate from divisions and projects. These smaller plots can be anything from negotiating agreements with foreign dignitaries to infiltrating enemy operations to escorting shipments of pedigree nugs through a haunted forest as a favor to an ally. Some of them will directly influence the overarching mod plot; others may just be fun.
Players whose characters lead the divisions and projects IC facilitate plot efforts by setting the agenda for each group's work—they identify the main objectives the team will be focused on and sometimes develop specific plot assignments to accomplish the group's goals.
CLICK HERE FOR THE CURRENT PLOT CYCLE.
HOW TO PARTICIPATE
- Read! The divisions and each project have separate comments below explaining what they'll be working on over the coming months. Read up on the ones your characters belong to and think about how they'd contribute. (If your character hasn't joined any division or project, you can join a division by updating your character's info on the taken list or join a project by filling out the form on the corresponding project page.)
- Contribute! Use the provided forms to document the ways your character will be contributing to the objectives—or if there's something else they intend to pursue within the project's scope that isn't covered by those objectives. These can be simple things that will occur in the background of your other RP, like "John is going to research dwarven etiquette to assist the team going to Orzammar," or they can be bigger things that warrant a player plot, like "John is going to assassinate King Bhelen." IC leaders will reply to let you know if their characters wouldn't approve of what yours are doing or to help you if you need help. (You can also reply to other players' comments if you have something to add or suggest, but we recommend making separate OOC posts or using the CR meme for pure brainstorming sessions.)
- RP! If your characters are doing background work, like research or the types of mini-plots we specify don't need plot requests, you can get straight to it (or submit an info request if needed). If your characters are doing something that does warrant a plot request, submit one, and then play it out after we've gotten back to you.
- File a report with the appropriate project or division after a significant plot has been completed. You don't need to do these for research or the kinds of minor plots that don't require plot requests. But reports allow everyone to keep up what's going on in the game—because there is usually a lot—and respond to, reward, or build on your character's efforts in the future. If you negotiate a treaty but don't file a report about it, we'll generally assume that it hasn't happened. And remember that folks who run player plots get bonus AC reward points once a report is filed!
If you have your own ideas for plots pertinent to divisions or projects outside those covered by objectives, or for personal plots that don't fit into any of these boxes at all, you're always welcome to separately submit player plot requests! You can also donate ideas directly to IC leaders or other players if you have plot ideas but would rather not run them yourself. And if you want to get involved in running a project, check the leadership roles list for vacancies in division or project leadership slots.
no subject
CHARACTER: Thor
DIVISION & PROJECTS: Forces; Hostile Powers, Naval Presence
MISSION: I <3 Fall, Dangerous Game
SUITABILITY: Familiar with magic, determined to stop the enemy, works relatively well with others, wants the Inquisition to succeed...
...some experience hunting down elves.
no subject
The characters assigned to this task are: Thor, Fingon, and Coupe. You're welcome to say they volunteered for this, or were ordered to it as part of their Inquisition duties.
SUMMARY:
Located a safe distance outside the city, the Ghislain Circle has been largely abandoned since the Rebellion.
More heavily-protected than most Orlesian Circles, the tower is best described as ‘sort of depressing’. You could add ‘remarkably secure’: Beyond the broken gates, its tiny windows are barred, the doors are thick and bolted, and some locks can only be opened through the manipulation of lyrium.
This has meant comparatively little looting, though there are signs indicating others have tried. Circles are known for their wealth, and there remains an assortment of books, equipment, and mundane goods that might be given to the Inquisition, to the Chantry, or to Duke Bastien.
(There are also scattered personal effects, and a few familiar names scratched into walls.)
Despite cosmetic damage and neglect, the fortress is an alluring target. It can be trapped, torn down, filled with soldiers or refugees, or anything else you can think up. It's structurally sound... with the exception of one hallway that's crumbled from beneath. A misstep will send the floor caving in beneath the party. Characters will take a long fall into rubble, and into the remains of Ghislain’s dungeons.
These are a little more depressing, being frigid and wet. There's no light source beyond that which the characters bring with them. The cells are sturdy, runed, and significantly dampen magical and rifteD abilities. An arcane horror remains locked in one, where the mage whose corpse it possessed was left behind. If the party chooses to dispatch it, they must first free it from the cell — however, they can also choose to leave it in its cage, where it cannot reach or harm them.
Though the Circle's depths extend underground, many tunnels have been artificially filled, or collapsed by time. Following one will eventually lead to a hidden staircase, up and back into the Circle proper.
You rolled a 43 out of 100, so the efforts do not attract enemy attention. Woohoo! Your character is free to injure themselves as much or little on the fall as you’d like.