faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote2018-02-28 08:35 pm

Side Characters


SIDE CHARACTERS

Side characters are a middle ground between PCs and NPCs, with short apps and no AC. Our hope is to allow players to flesh out the environment with character types that are underrepresented in Fade Rift—commoners, Andrastians, people with more mundane skills or boring jobs or OOCly unpopular opinions, etc.—but who wouldn't necessarily be as fun to play with the same level of commitment as more unusual or sympathetic characters. If you think it would be fun to sometimes write a put-upon diplomat telling other characters to behave themselves or a haughty Chantry Sister judging heathens, that’s what this is for!

Alternatively, you can use side characters to test or develop vague concepts that you might be interested in apping as full characters later, or to play characters with a specific short-term arc, such as temporary allies or citizens that cross paths with Riftwatch somehow.

Side characters are not required to be Riftwatch members. You can play a Kirkwall local or an openly hostile antagonist. However, please keep in mind that unaffiliated characters won’t have access to sending crystals, and it’s your responsibility to keep them playable. We won’t provide plots or mechanisms to keep them from wandering away forever if that’s what they would do. And if you decide to app one as a normal PC later, they’ll have to join up.

This is not meant to allow anyone to indefinitely RP six full-fledged permanent characters, and especially not six strange egalitarian poster children with lots of special skills, so please use it in the intended spirit. Characters who have more unusual qualities than side characters warrant may be given time restrictions on how long they can be voice tested as side characters before becoming standard characters.

RULES

Character Limits
  1. You must be a current player who made full AC the prior month.
  2. You can have two side characters at a time, but you can only add one per month.
  3. You can app a side character as a full character at any time, as long as you have open slots. You can also change main characters to side characters if you want to put them on the back burner without dropping them. But you can’t use it just to dodge AC for a month or constantly rotate.
Character Types
  1. Side characters must be native OCs.
  2. They can’t be from any character category we limit to one-per-player.
Activity
  1. Side characters do not submit AC and are also not eligible to earn AC reward points.
  2. Other PCs can earn reward points by playing off of other people’s side characters.
Plot Involvement
  1. Side characters can be members of projects, but they aren’t eligible for any IC leadership roles.
  2. Side characters are allowed to participate in plots, but must be given lowest priority in sign-ups for any closed plot, including player plots. It’s fine for them to fill out a group that has empty slots, just not to take a slot that could otherwise go to a willing PC.
  3. You can propose your own player plots for your side characters, and obviously in that case the 'lowest priority' rule doesn't apply.

APPLICATION

Side character “apps” are very short and meant to encompass just the broad strokes of the character concept, to allow people time to figure details out in play. However, you can’t add big things like mod plot-relevant events or connections that were not included in the initial proposal. E.g., it’s fine not to tell us the details of a character's childhood if that childhood was pretty normal, but you can't then say that the character spent their childhood learning shapeshifting from the Chasind or is Corypheus' secret love child.

Please post your app in the body of the comment rather than linking it.

PLAYER

Name:
Other Characters:

CHARACTER

Name:
Race:
Nationality:
Mage?:
Age:
Affiliation:
Occupation:
Goal: Briefly, in one or two sentences, are you planning for this character to stick around indefinitely? Voice testing a potential full PC? Apping a temporary character for a specific plot arc? (It’s fine for your plans to change later; we just want to know what you're up to now.)
About: In 100-500 words, tell us generally who this character is—key background facts or personality traits, opinions, skills or connections, etc. You don’t have to have every detail worked out, but you do have to tell us anything that’s hugely important, controversial, rare, or plot-relevant in advance. Otherwise, think of this like the elevator pitch section of a CR meme: what are the essentials that make your character who they are and set them apart?


untiltheyarent: (Default)

Fifi Mariette

[personal profile] untiltheyarent 2018-03-30 05:54 am (UTC)(link)
PLAYER

Name: Cami
Other Characters: Cade, Teren, Benedict

CHARACTER

Name: Fifi Mariette
Race: elf
Nationality: Orlesian
Mage?: no
Age: 31
Affiliation: Inquisition, ostensibly
Occupation: housemaid to Thor and Loki
Goal: Just demoting a full character since my time has been pretty limited since she got in but I like her and want her to stick around! Rn she's spying on the Asgards for Beleth and will likely be content to do so for a while.
About: A former prostitute from Val Royeaux who spent some time with the Freemen of the Dales and then got busted trying to smuggle red lyrium, Fifi joined the Inquisition with her hands behind her back but quickly found her place here. It's very much in her nature to keep and wield secrets, so she's ideal for undercover work within the Inquisition itself. Despite this, she's very loyal to those who prove themselves worthy, and the Scoutmaster has a valuable tool in her.

Fifi is currently more appropriate as a side character, since she's unlikely to leave Kirkwall unless accompanying the Asgards, and is more or less devoted to the position she holds with them.
Edited 2018-03-30 05:54 (UTC)
toujoursdroit: actor Charles Dance (Dans le lit de la puissance)

Romain de Coucy

[personal profile] toujoursdroit 2018-03-31 07:39 pm (UTC)(link)
PLAYER

Name: Ammmy
Other Characters: Cosima Niehaus and Julius

CHARACTER

Name: Romain Charnier, Duke of Coucy
Race: human
Nationality: Orlesian
Mage?: no
Age: 71
Affiliation: His family and Orlais, in that order
Occupation: Antagonizing Comte Vauquelin Administering the duchy, furthering his family's interests, keeping a hand in the Game
Goal: I enjoyed Romain the first time I played him, but he's really more a supporting player. Bringing him back without the pressure of feeling I need to plan bigger arcs for him (or make AC month-to-month) was really appealing.
About:

Romain is an Orlesian duke who is unimpressed by most people in most contexts. He visited the Inquisition for a few months a little over a year ago (his original app), but was called back to Orlais; in the year since, he's kept an eye on the Inquisition as much as an unaffiliated Orlesian with some connections can. (He's also been financing Gwenaëlle's house in Hightown.)

He's at a position where it is convenient to return, and he suspects that his money and influence may help the Inquisition through a slightly more direct application. He has not, unfortunately, heard that his granddaughter is not technically his granddaughter, which will probably occur slightly after he arrives at her townhouse and finds it full of imperial auditors.

Unlike actual ray of sunshine Cosima Niehaus or Enchanter "making people like me is a form of power" Julius, Romain is not here to make friends. That said, he would like the world to continue existing so he and the few people he cares about can continue living in it.
Edited 2018-03-31 19:40 (UTC)
exsecutus: (Default)

[personal profile] exsecutus 2018-08-07 06:46 pm (UTC)(link)
PLAYER

Name: Cee!
Other Characters: Darras Rivain, Val de Foncé, Jester Lavore, Salvio Pizzicagnolo

CHARACTER

Name: Nikos Averesch
Race: Human
Nationality: Nevarran/Antivan
Mage?: no
Age: 30
Affiliation: the Inquisition (loosely), the Spider's Children (secret spy org he co-owns with his boyfriend Caspar Perakis)
Occupation: assassin, revolutionary
Goal: Sidelining a primary character to make room for other characters, maybe more shuffling later
About: excuse me. I am mean. I am gay. I have depression. I am new in town.
fripon: (Default)

[personal profile] fripon 2018-11-11 03:40 am (UTC)(link)
PLAYER

Name: Cass
Other Characters: Nell, Yseult, Freddie

CHARACTER

Name: Hugo Mercier d'Annecy
Race: Human
Nationality: Orlesian
Mage?: No
Age: 32
Affiliation: Orlesian crown, probably Inquisition
Occupation: Gentleman of the Imperial Mews
Goal: Somewhere between voice testing and indefinite side char
About: The third son of Baron & Baroness of Annecy and the disappointment of the bunch. Although he holds a modestly prestigious role in service to the crown (he is in charge of locating and purchasing the finest horses, hawks, and hounds in the world for Celene's household), he has used that position as an excuse to travel from horse race to hunting party and back, spending at least as much as he earns and in no way distinguishing himself or the family name.

He has never had any ambition but to stay clear of anything that might be hard or unpleasant, drifting through university without attending more than a handful of classes before relocating to court to hang about with similarly-minded young people while pretending to be trying out various vocations, none of which he ever gave any serious effort. He got into duels over women and gambling debts (always the challenged, never the challenger), but was generally known as the harmless sort of knave, a good sport, and a surprisingly competent fencer.

When the War of the Lions broke out he hung back and stayed out of it until the point where it became unfashionable to the point of treasonous not to serve before finally joining Celene's army. He did not enjoy it. After the war, he became involved with the daughter of a duke, who had no interest in allowing Hugo to become his son-in-law. He offered to get him a job instead, and Hugo accepted when he learned it would be such an easy gig.

Now, unfortunately, the invasion is not only creeping ever closer to his family home near Montfort, but the empress has recalled him to assist in managing the needs of the imperial chevaliers, meaning far more work and proximity to the front lines. Avoiding that is a dim silver lining to the latest unlucky development: an accidental ride past an opening rift resulting in an anchor shard, requiring a relocation to the Inquisition in Kirkwall. Getting to visit and irritate his youngest brother Jehan is the real upside to this turn of events.
inkindled: (09)

[personal profile] inkindled 2019-02-06 04:49 pm (UTC)(link)


PLAYER

Name: Cee!
Other Characters: Darras, Salvio, Jester, Val, Nikos

CHARACTER

Name: Matthias
Race: Human
Nationality: Free Marcher
Mage?: Yah
Age: 16
Affiliation: Rebellllllllls
Occupation: REBEL MAGE
Goal: Voice testing AND semi maybe kind of sort of apping for a specific plot arc
About:

Matthias is a scrappy survivor and try-hard rebel. He was taught to be obedient and kind and generally moral, a simple peasant boy of the Free Marches, but also not to put up with too much shit or waste time crying over spilled milk. There was little time for coddling in Matthias' childhood. Born one of seven kids, raised by hard-working parents, Matthias knows how to get by without much. He craves attention and praise, having had very little of it in his life. A few words of kindness from the right person can send him spiraling into a paroxysm of loyalty.

He is deeply loyal, easily encouraged to a cause, and difficult to disillusion from issues or people he cares about. He has always developed crushes easily, and even after he’s fallen out of them, retains deep loyalty to his former beloveds--man, woman, or cause. He often fixates on the aloof, determined to win their praise and approval.

He has seen injustice, which has made him want to fight injustices. Compromise frustrates him. Being underestimated frustrates him more. Matthias might be young, but he has seen shit. There are few people in the world who understand where he's come from, and what growing up in a warcamp has meant.

He craves approval and acknowledgement, but resents pity. While it’s true that his life in the Tantervale Circle and war was hard, Matthias considers it to have been a trial by fire. He’s proved that he can take it, whatever it might be.

He is impulsive and acts before he thinks. His rebel streak was fanned to a flame during the height of the mage rebellion. Matthias and his fellow baby mages were reared in battle and trained on the fly. Without any deep study or tutelage, Matthias' magicwork has developed inconsistently, and he rushes through any spell or enchantment in his eagerness to deploy them. He's more guts than brains, and he reacts quickly. His lack of formal education is a source of embarrassment to him, and he will get defensive if anyone calls him on it. He’s young enough that he hasn’t been Harrowed yet, which he’ll also try to talk his way around.

Matthias makes friends with ease, and enemies with equal ease, especially if mutual hate of someone will get him a fast friend. His principals and ideals are often what block friendship. He can't get his head around putting up with someone who might be at odds with what he believes, and he refuses to try to understand anyone who would compromise their beliefs for friendship. The latter is somewhat hypocritical, because in truth, Matthias' own belief could soften for friendship. He wants badly to be liked, to have a solid group of people he can call his own. Among the rebel mages of Tantervale, Matthias had camaraderie, and he misses it badly.

Matthias wants to be a hero, and to find a cause worthy of him. Are you the one, Inquisition?
thereneverwas: (Default)

[personal profile] thereneverwas 2019-06-24 06:29 am (UTC)(link)
PLAYER

Name: Cami
Other Characters: Teren, Benedict, Fifi

CHARACTER

Name: Obeisance Barrow
Race: human
Nationality: Fereldan
Mage?: n
Age: late 40s
Affiliation: Templars-ish
Occupation: Mercenary
Goal: My hope is that he'll eventually be a full character, but I want to feel him out some more before I go in for the full-blown app and earning AC, etc.
About: Going by Barrow most of the time (since what kind of nerd name is Obeisance), he was born in Crestwood and grew up there until he left to join the Templars, training on the eastern side of Thedas and ending up in the Circle Tower at Jainen.
Although he did his job well and without complaint, the eruption of the Mage-Templar war gave him approximately zero reason to stick around and risk his skin for something he didn't believe in that strongly, so he defected from the Templar Order and has been working as a hired sword ever since.
The only indication that he's still a Templar is his lyrium usage, which he keeps on the down-low to avoid questions from the kind of nosy people who might get him in trouble.

On the whole, Barrow is a good-natured and affable sort who will do what he has to in order to get by in life, but not a lot more than that. His interest in Riftwatch comes from its being a pseudo-military organization that, if he plays his cards right, will presumably offer room and board in exchange for throwing some weight around.
Ambition has never been his strong suit.
unshut: (Default)

[personal profile] unshut 2019-07-02 11:34 pm (UTC)(link)
PLAYER

Name: Abby
Other Characters: Flint, Marcoulf, Wysteria, Bartimaeus

CHARACTER

Name: Fitcher
Race: Human
Nationality: Antivan
Mage?: No thanks
Age: Late 50s
Affiliation: Chantry, Riftwatch
Occupation: part time Chantry spy and mage hunter, full time misandrist
Goal: Voicetesting, with the potential to bring her on board as a full character/shuffle Marcoulf "the most generic dude in the game" de Ricart to side character status. Anticipating either going out in a blaze of drama after a short lived presence and a chantry related player plot, or going out in a blaze of drama after a long tenure and a chantry related player plot. Mostly here to watch, listen, and foil your plans for become a roving band of murderous apostates - or at the very least, to espouse good old fashioned common folk beliefs about the dangers of magic.
About: Fitcher was once the fifth child of a family of weavers and dyers who had what was inititally understood to be the fabulous good fortune of being married young to an older, wealthier, and not unloveable Antivan merchant of some reputation. Come to find out, that reputation among the more socially savvy and well-connected was largely 'Has had six wives, all of which died tragically; do not under any circumstances let him marry your daughter'. What was not well known by anyone at all was the part where most of them had died for gnarly blood magic reasons. Thanks to a lot of luck and some ingenuity, Fitcher (or whatever she was called at the time) managed to kill her murderous husband, commit a bit of arson to cover the crime and fake her own death, then subsequently fled into obscurity.

Fast forward a handful of decades where, in certain circles (literally and metaphorically), Fitcher has garnered a reputation of her own. She's known as a mage hunter of some skill with a talent for discretion, who largely can be trusted to do her work quickly, cleanly(ish), and cheerfully. She specializes in taking custody of or "managing" apostates in rural communities removed from the Templar Order's immediate reach. During the Mage-Templar war, Fitcher played informant/spy/saboteur on behalf of the Chantry's interests. She also may or may not have been involved in the untimely death of a Ferelden Bann known to be heavy handed with his wife, but the description of the woman in question is vague at best and you can't prove anything. Nor can you tie that death to any others like it; sometimes gentlemen of certain persuasions simply have accidents.

Fitcher is a consummate freelancer who knows the value of being warm and inviting to both her clientele and her targets. You get more flies with honey, and so on. She has the vibe of the fun aunt from the other side of the aisle at a wedding party - she tells good jokes, she dances with your littlest cousin, she has a slow, easy smile and she kisses both you and your new husband on the cheek before leaving. "Your aunt is lovely," you say later, and your husband gives you a funny look: "I thought she was yours." In her business, Fitcher is often seeing people at their very lowest. She would prefer not to be unnecessarily dreadful about it. It brings the room down.

Of course, sometimes it is. Necessary. You may be entitled to the right to be a danger to yourself, but the moment you choose to be a danger to others is the one in which you can no longer responsibly be treated like a reasonable person. That's just common sense.
glandival: (#10541494)

[personal profile] glandival 2020-01-31 02:52 am (UTC)(link)
PLAYER

Name: Brooklyn
Other Characters: Tony Stark, Loxley, Marcus Rowntree

CHARACTER

Name: Sabine
Race: Elf
Nationality: Orlesian
Mage?: No
Age: 31
Affiliation: The city elf network, the Inquisition, and Riftwatch.
Occupation: Scout and spy.
Goal: Rotating her to side character status, where she will assist in calculated violence, sneakery, and winning tavern competitions.
About: Her application.
shirking: (Default)

[personal profile] shirking 2020-02-09 11:49 pm (UTC)(link)
PLAYER

Name: Cass
Other Characters: Yseult, Nell, Freddie

CHARACTER

Name: Herschel Rustin
Race: Human
Nationality: Ander
Mage?: No
Age: 20s
Affiliation: Riftwatch
Occupation: Shepherd, smith, soldier
Goal: Voice-testing, maybe a permanent side guy
About: Herschel Rustin grew up in the Anderfels in a small village on the Lattenfluss between Nordbotten and Hossberg. His family keep sheep and goats and he grew up working as a shepherd, but the flock wasn't large enough to keep the whole family employed. When he was old enough he was apprenticed to a family friend who was a blacksmith in the nearest market town, but after a couple years the smith could no longer afford to keep him on and his family couldn't afford to pay his way any further. He returned home, helping with the animals and doing odd jobs where he could, but saw the writing on the wall when the army came through offering steady pay of the sort he'd never otherwise be able to earn. He spent a year at watch stations on the frontier learning to fight darkspawn and boredom, before the very confusing coup took place and suddenly sent the army into action.

He was badly wounded at Ghislain and left for dead on the field, where some Orlesians from a nearby village found him. He remained unconscious for quite a while, and when he finally woke he remained unable to speak or remember much for a while longer. By the time his faculties returned and they realized he was Ander, his carers had already grown attached, and when they assumed he'd been with the Inquisition he didn't correct them. He slowly regained his health over the next year, pitching in where he could. Once healed, he stayed, helping around the farm and eventually helping out at the forge in town. With many young men killed in the civil war or off fighting this one, the town was mostly grateful for an extra set of hands and didn't question his desire to stay.

But he felt guilty about the deception, and about what had happened at Ghislain and what he'd learned about the army he and the other Anders had been fighting for, but also about deserting his comrades and about whether he'd ever be able to go home. Before he managed to make a decision about what to do, he acquired an anchor when a rift opened nearby, and was forced to come to Kirkwall.
positioning: (Default)

[personal profile] positioning 2020-04-03 02:49 am (UTC)(link)
PLAYER

Name: eppy
Other Characters: silver, derrica, ellis

CHARACTER

Name: Aleksei Ar Waslyna O Bearhold
Race: Human
Nationality: Avvar
Mage?: No
Age: 30ish
Affiliation: Yevdokiya
Occupation: Petty criminal
Goal: Voice testing, maybe a promotion to full time, maybe not, we'll see! Mostly just into playing someone who doesn't have big ambitions or give a fuck about anything outside of his very narrow set of interests.
About: Aleksei holds many Avvar traditions close to his heart. He was raised in a sprawling clan, headed by matriarchs, in the harsh environment of the Frostbacks, and even though the course of his life has taken him in a very different direction, that upbringing has left marks on him. He worships the old gods of the Alamarri, believes that their favor is worth courting. He's never lived in one place longer than a few months. His ambitions are small, but he strives to leave a mark, to attain some small glory that he can carry back to his clan. (If that glory is like, doing a really great job at stealing stuff, who can object?) The only oaths he's ever made are to his sister and his parents, to protect Yevdokiya and to honor their clan, and while he interprets them in interesting and inventive ways, he always strives to live up to that.

While his life of petty crime is partly about being able to send supplies and provisions to their clan to make life marginally easier, a bigger part of it is simply that he enjoys this weirdly unconventional life they've fallen into. He good at living on the road and robbing nobles. And he prefers the life he and Yevdokiya have made for themselves, where they rely on each other and forge their own way forward. He has a lot of good, useful traits: charming, fast learner, good with knives, quick on his feet in a crisis. Pay no attention to how his overconfidence and inability to leave well enough alone gets him continually into those crisis.

There's this tension between his upbringing and the life he knows waits for them whenever they return to the clan for good, and what's become normal for them within their little life of crime, because he knows he can't balance them forever. Eventually that'll come to some breaking point, but he's been happy to kick it down the road. He's here for a good time, and if that dovetails into opportunity to bring honor and glory to clan, so be it. And if honor is somehow tied up with his sister catching a shard and the pair of them being foisted onto Riftwatch, well, guess that's how the chips have fallen.
deceivingly: (Default)

[personal profile] deceivingly 2020-04-03 03:24 am (UTC)(link)
PLAYER

Name: cee!
Other Characters: Darras, Val, Salvio, Matthias (who I just switched to my 4th full character), Nikos (other side character). all boys that's why I need 1 girl.

CHARACTER

Name: Yevdokiya an Waslyna O Bearhold
Race: Human
Nationality: Avvar
Mage?: No
Age: 20something
Affiliation: Herself (and Alek)
Occupation: petty criminal
Goal: voice testing, playing with shard powers
About:
Doki is culturally Avvar, and holds many of their traditions and belief sacred--but like, childhood scared. Having spent years of her life outside of her clan, she has lived the high life of a petty criminal, never staying too long in one place or taking anything too seriously. She does love her clan, and her parents, and her brother. She worships the old gods, casually, and she’s fully with Aleksei when it comes to sending back supplies and provisions to their clan, and extravagant gifts to their parents--but the longer she spends away from her clan, the more she comes to love the life she’s made for herself.

Doki likes chaos. She likes to be the last woman standing after a fight or a wild drinking game. She likes devising a scheme that will waylay some posh boy’s gold or pretty girl’s jeweled necklace. She is in it for herself (and Aleksei, natch), and she’s a little greedy, in that she likes having the most coins or gems to herself. She can’t turn down a bet or a chance to make some gold, especially if she’s given free reign on how it’s made.

And she likes the life that she’s made with Alek: just the two of them, watching out for each other. He is the only person she’s ever really needed and there is pride in that, too. They have been able to make it alone, together, and who’s to say that can’t go on forever? She does like making his life a little difficult, and worming them into scrapes that he has to help get them out of. It’s all worth it for that aha moment, where their way comes clear.

She possesses a loyal streak, but it runs deep and narrow. Mostly she is loyal to Alek and Alek only. For him, she would do almost anything. Maybe anything. Depending on what that “anything” is.

Doki is clever and cunning and quick-witted. She has (on a good day) (among the right company) a kind of rough charm, and can either bull or bullshit her way both into and out of things. She lacks finesse, and much prefers direct confrontation to circling delicately around a problem. Sharp, opinionated, and unafraid to speak her mind, Doki still likes to have a good time. When she stops having a good time, she’ll tell you.

Getting the shard stuck in her hand has added a new and desperate levity to their circumstances, one Doki is not excited about. She has never had to be responsible in her life. This will be a new challenge. But she did get to bring her big brother with her, so it’ll probably be all right.
deuselfmachina: (Default)

[personal profile] deuselfmachina 2020-09-11 11:03 am (UTC)(link)
PLAYER

Name: Brooklyn
Other Characters: Tony Stark, Dorian Pavus, Loxley, Marcus Rowntree, and Sabine (side elf)

CHARACTER

Name: Florent Vascarelle
Race: Actor Elf
Nationality: Orlesian
Mage?: Non
Age: 33
Affiliation: The stage
Occupation: Actor
Goal: Kind of voice testing, but also adding to our elf ranks from a different angle, providing some gossipy and bantery action on the network, acting as a source of intelligence around certain key players in the Game, etc etc.
About:

  • born into the Val Royeaux alienage, christened 'Florent'. his parents had humble jobs and only ever expected Florent to keep out of trouble.
  • when he was young, started hanging around a little playhouse in the alienage, basically a medieval community centre that put on little shows a few times a year. occasionally lent out its best players to playhouses beyond the alienage, and sometimes they never looked back. Florent took this all very seriously and rose to local prominence. eventually he landed a role in a more significant house as 'Cowering Elf'. he cried.
  • soared to dizzying heights (for a once-penniless actor) throughout his 20s. gave himself a last name, a play on his father's name. became a permanent and popular feature of a company that put on shows for all classes of people, often musicals and pantomimes, but would indulge in the odd drama. as a professional actor in Orlais, Florent enjoyed a life separate from his elven kin. liked to stay oblivious to their plights when possible, but sent gold back to his folks.
  • sometimes tries to write his own shows, is not very good at it.
  • features as an accessory to the Game rather than a full player, has occasionally been maneuvered around without fully grasping what was happening. has ambitions to make a wealthy old lady fall in love with him and allow him to retire into the luxuries of which he is now accustomed.
  • (he is not wealthy, though, he is a professional free loader with a stipend that he jealously guards.)
  • disaster strikes when on tour in southern Orlais -- a rift shard in his wanking hand.
  • arrives at Riftwatch to have it removed, s'il vous plait.
  • Edited 2020-09-11 11:23 (UTC)
    dinadhal: (Default)

    aenor dinadhal

    [personal profile] dinadhal 2020-11-19 01:58 am (UTC)(link)
    PLAYER

    Name: Dove
    Other Characters: Laura Kint

    CHARACTER

    Name: Aenor Dinadhal (born Aenor Ethghilas)
    Race: Dalish Elf
    Nationality: Ander
    Mage?: No
    Age: 44
    Affiliation: Currently Riftwatch, has worked with/alongside Grey Wardens in the past
    Occupation: Before this, mail carrier
    Goal: Voice testing, faffing about with the idea of playing A Real Grownup.
    About:
    • Clan Ethghilas travels along the Lattenfluss and Aenor grows up happy enough. At sixteen, while they're camped somewhere near north of Kassel, she meets a handsome farmboy named Raffen and has a swoony little secret fling.

    • When she realizes she's pregnant, she lets everyone think she slept with another Dalish elf, which works right up until baby Raban comes out with round ears. Whoops. A few days after his birth, members of the clan leave him on a random doorstep in Kassel proper and Aenor's parents forbid her from speaking of her son. The clan regards this incident as something over and done with, to be forgotten.

    • Aenor, for the rest of her seventeenth year and part of her eighteenth, tries to move on the way her clan expects and takes on the vallaslin of Falon'din. Eventually, she realizes that she can't and leaves in the night, changing her name (sometimes spelled Dinadhal, sometimes Din'adhal, she's barely literate and doesn't particularly care) and heading south to Hossberg.

    • Turns out living in an alienage is confining, ugly, and segregated, and humans don't love it when you try to live in the nice parts of the city. Not a good time for her.

    • Eventually finds work carrying packages, messages, and favours, first between Hossberg and Nordbotten, and then across the deserts between Nordbotten and Laysh (or between Nordbotten and Weisshaupt if the deserts would be too hard to cross). She lives on the border of civilization and never stays anywhere long enough to be rejected. The person who brings the mail is providing a popular service without wearing out her welcome. She has friends among the people she works with, but the relationships are fairly shallow--dinner companions, the occasional one-night stand. She also does mail-carrying work with/for the Grey Wardens, though she doesn't have any desire to join.

    • Many years later, her son finds her! Answers to Caric, not Raban, but otherwise, he's clearly the perfect child. Joy and regret and much love, the first meaningful longterm connection she's made outside work in years--and when he says that they take all comers in Riftwatch, it's not hard to convince her to leave the Anderfels.

    • And maybe this time, she'll find herself in a society that doesn't tell her who she, as an elf, can and can't forge connections with.
    Edited 2020-11-19 13:07 (UTC)
    wearyallalone: (Default)

    Vanya Orlov

    [personal profile] wearyallalone 2021-01-16 02:09 pm (UTC)(link)
    PLAYER

    Name: Ammmy
    Other Characters: Julius, Ket Perrino, Romain de Coucy

    CHARACTER

    Name: Vanya Orlov
    Race: Human
    Nationality: Nevarran
    Mage?: No
    Age: mid-40s
    Affiliation: Former Templar
    Occupation: Former Templar
    Goal: I’m intrigued to play around with templar stuff, but I know that I definitely don’t have the bandwidth for another full character just now. This is a test run, and we’ll see how it goes; he may be an indefinite side guy or eventually get promoted.
    About: Vanya Orlov, the son of unusually devout Nevarran parents, was recruited to the Templar Order as a teenager.Vanya found a life of discipline suited him. He invested in the idea that templars were meant to protect mages from the public as much as protect the public from them, and took both parts of the mandate quite seriously. While Vanya was assigned to the Cumberland Circle, his commitment did not go unnoticed, which led to him often being assigned to tasks that took him outside the Circle proper (escorting mages when their presence was required elsewhere, attending Chantry events, rare assignments to Mortalisi rituals, etc.).

    In 9:37, Vanya (like many others) was appalled at the situation in Kirkwall but assumed it was a Marcher problem. The events of the White Spire and those that followed filtered to him as a minority of disaffected and dissatisfied mages (mostly not Nevarran) causing the deaths of templars and Loyalist mages alike. Vanya at first hoped the rebels could be subdued, leaving cooler heads to negotiate a reconciliation. These hopes were dashed by Lord Seeker Lambert’s decision to dissolve the Nevarran Accord. However, Vanya felt his vows to the Templar Order left him no choice but to follow where the Order went.

    The stress of the war proved rough on Vanya’s idealism. Rumors of what happened at Dairsmuid left him horrified and unsure what had become of the Order he’d pledged himself to follow. In late 9:40, a chaotic battle saw Vanya badly wounded and separated from his unit near the edge of the Silent Plains. Antosha, an apostate who’d avoided the war up to that point, decided to save his life and let him recuperate in his isolated home. After they got word of the events of the Conclave, Vanya became convinced that the threat of Corypheus was bigger than the Mage-Templar war. He urged Antosha to come with him to join the Inquisition.

    In 9:44, Antosha defected to the Venatori, leaving Vanya behind. Once it became clear that Antosha’s defection was real, Vanya took it badly. He stayed, but volunteered for risky jobs as far from Skyhold as he could get.

    Beatrix’s election finally threw Vanya into a crisis. An Exalted March would give him the excuse he needed to march on Tevinter. But her decision to recall the Templar Order forced him to face his years of growing doubts over the Order’s actions, especially the way it enabled abusers and megalomaniacs (a tendency harder to ignore after years of working with mages and templars from outside Nevarra). In the end, he renounced the title of Templar and the Inquisition both.

    Despite his intentions to give up on the war entirely, the guilt of knowing the war continued and the threat of Corypheus and the Venatori remained ate at him. Rather than go back to the Inquisition, he decided to seek out Riftwatch as a way to help without returning to a comforting but dangerous sense of institutional stability.
    sanctification: (Default)

    [personal profile] sanctification 2021-01-26 07:37 pm (UTC)(link)
    PLAYER

    Name: eppy
    Other Characters: silver, ellis, derrica

    CHARACTER

    Name: Born Ildefonso Tomarchio, rechristened himself Solomon after taking his templar vows.
    Race: Human
    Nationality: Antivan
    Mage?: No
    Age: 38
    Affiliation: Templar Order
    Occupation: Knight-Lieutenant
    Goal: Voice testing, maybe he'll get a promotion to full time, maybe not. I'm interested in having at least one devout character and delving into what allegiance to the Chantry looks like.
    About:
    Hails from a fairly wealthy Antivan family; formerly a prominent house, the Tomarchios have diminished over time and are minor players within the politics of the country, namely due to their connection to Andreuola Accottanto. Ildefonso had garnered some favor with Andreuola, and his parents expected that favoritism to translate into a place for Ildefonso within her household, through which they could further recoup some of their lost standing within Antivan society.

    However, Ildefonso had other plans. His parents were nominally devout, but the Chant of Light made a real impression on their son. Ildefonso's piety outstripped his parents' commitment to the Chantry, and his youthful aspiration of serving Andraste solidified as he grew older and devoted more and more of his time to theological study as opposed to the nuance of the management of the family's vineyards. When the offer of recruitment to the Templar Order was extended, he accepted without hesitation.

    Predictably, this didn't go over well with his parents, who had hinged quite a few hopes and dreams on their eldest son. When it became clear they couldn't dissuade him, they disowned him. Upon taking his vows and beginning his service in the Antiva City Circle, he discarded his family name and rechristened himself Solomon to signify his rebirth into a new life, and separation from the path his family had expected of him.

    Regrettably, not so simple to go forth and serve the Chantry. Increasingly aware of the corruption and abuses within Circles and the inaction and tacit approval of the Chantry in response, Solomon became an increasingly vocal source of objections, and his duties as a templar reflected the consequences of that. Though he had initially risen quickly through the ranks, his ascent was curtailed as his somewhat unorthodox views became impossible to ignore.

    Solomon believes very strongly in the ideals set forth by the Chant, and feels a deep connection to the message of Andraste. It is his view that the mistreatment of mages and subsequent rebellion stems from the perversion and misinterpretation of the Chant by men and the abandonment of the mandate all templars vow to uphold. An increasingly loud voice for reformation within the Order, Solomon staunchly refuses to renounce his vows in spite of his growing frustration and disappointment with both the Order and the Chantry.
    exequy: (Default)

    [personal profile] exequy 2021-02-08 02:54 pm (UTC)(link)
    PLAYER

    Name: MJ
    Other Characters: Bastien, Nadka (side)

    CHARACTER

    Name: Kostos Averesch
    Race: Human
    Nationality: Nevarran
    Mage?: Yes
    Age: 33
    Affiliation: Riftwatch
    Occupation: Magent
    Goal: Temporary sidelining while I get my life in order. He’ll be in Nevarra doing something vague and spirit medium-y to assist with their undead army problem. (If anything actually comes of it I’ll do a plot request, of course.)
    About: Nevarran-Antivan reluctant rebel mage and spirit medium. Jerk. Info & full character app.
    gonoph: (0901)

    [personal profile] gonoph 2021-03-06 03:05 am (UTC)(link)
    PLAYER

    Name: pel
    Other Characters: mhav, jone, amos, caric (side)

    CHARACTER

    Name: Svetlana Urqhart (Bearhold)
    Race: Human
    Nationality: Marcher, Wycome.
    Mage?: N
    Age: 34
    Affiliation: Making a living.
    Occupation: Smuggler, fence, 'merchant'.
    Goal: Voice testing. Mostly I want to use her to facilitate plot; she's a smuggler with lots of contacts, knows supply lines, etc. On long voyages would mostly be a network character.
    About:

    - Daughter of a once-merchant from Wycome, and an Avvar woman he met and fell in love with in his travels. Svetlana's mother raised her daughter on tales of the Avvar and their culture, customs, and superiority.

    - Svetlana lived well, the daughter of well-off-if-not-grand merchants until the business failed due to supply lines being screwed over in the Fifth Blight. Family turned to smuggling to get by, and this is the business Svetlana has inherited. She no longer has a crew or a nice house, but she knows how to talk her way onto a ship, sneak valuables through checkpoints, get around port authority, and make money for herself and whoever helps or harbors her. Has smuggling contacts all across the Waking Sea, Antiva and Rivain. Because of those contacts, can act as a fence as well.

    - Still, one mistake could be the end of her. (Riftwatch provides her a safety net in that regard, and a place to store her wealth.)

    - Once, when a deal was about to go under, she married an Avvar lad to change her paperwork-- legally, she's Svetlana Bearhold. However, for the sake of her contacts, continues to use her maiden name. She doesn't see her Aleksei often, but likes checking in on him for, uh, some reason.

    - Not cruel, she's still slow to admit outright affection. Kindness comes to her slowly, given her mercenary habits.

    - Due to the (relatively) rough turns in her life, she feels a bit hard done by, and mitigates this by being fiercely independent. The only thing she'll allow to control her is the needs of her 'business' and staying afloat, which she views as more of a choice than a burden. Which means that everything else is potentially burdensome.

    - Not actually greedy, but has come close to deep poverty and losing everything enough to fear it, making her fiercely business (money) oriented. The goal is to get rich enough to retire forever, but she's a long way from that.

    - Finally figured out where her bloody husband has been hiding. Signing up with Riftwatch to 'keep an eye' on him (and also, people in the war business must need smugglers. And everybody needs fences).
    apologist: (Default)

    [personal profile] apologist 2021-05-04 03:07 am (UTC)(link)
    PLAYER

    Name: MJ
    Other Characters: Bastien, Kostos (side)

    CHARACTER

    Name: Brother Jehan Mercier d'Annecy
    Race: Human
    Nationality: Orlesian
    Mage?: No
    Age: 30-something. However old Val and Freddie are now.
    Affiliation: Chantry and Riftwatch, in that order.
    Occupation: Chantry Brother, adventure-academic flavor.
    Goal: Maybe just visiting, maybe coming back indefinitely! We'll see.
    About: Full application for one university-educated Chantry scholar. Since the Battle of Ghislain he's been spending most of his time doing Chantry-affiliated work with refugees in Northern Orlais, which he is ashamed to have found incredibly dull, and finally taming The Creature, who has not bitten him in six whole months.
    revise: dnt (Default)

    miriam smythe

    [personal profile] revise 2021-05-16 06:02 pm (UTC)(link)
    PLAYER

    Name: Abby
    Other Characters: Flint, Wysteria, Fitcher, Cassius

    CHARACTER

    Name: Miriam Smythe
    Race: Human
    Nationality: Free Marcher
    Mage?: Yup
    Age: 43
    Affiliation: Riftwatch
    Occupation: Battlemage
    Goal: Here to explore sibling drama with Joselyn and operate as a lowkey member of forces. May or may not get involved with mage politics, but in a very 'covers ears and hums loudly while other people make decisions' way.
    About: Application
    lumelume: (Default)

    [personal profile] lumelume 2021-05-26 01:24 am (UTC)(link)
    PLAYER

    Name: Cami
    Other Characters: Benedict, Barrow, Brother Gideon, and the non-B traitor Fifi

    CHARACTER

    Name: Mado
    Race: human (elf-blooded)
    Nationality: Antivan/Dalish
    Mage?: y
    Age: 30something
    Affiliation: Riftwatch
    Occupation: Spy/dog
    Goal: Rotating back to side character, he serves everyone better as someone who pops up when needed (or to make it weird).
    About: full app
    aestivation: (pic#12765310)

    [personal profile] aestivation 2021-07-08 03:09 am (UTC)(link)
    PLAYER

    Name: k2
    Other Characters: Isaac (Mage), Thais (Powered Rifter), Vance

    CHARACTER

    Name: Casimir Lyov
    Race: Human
    Nationality: Nevarran
    Mage?: Y
    Age: ~35
    Affiliation: Riftwatch? Please feed him.
    Occupation: Former Formari.
    Goal:

    Voice-testing, to shake up my cast list a bit / see if I want him back. I know he's a special boy, and I'm cool with any accompanying OOC time limits on being a side character.

    About:

    Previous app

  • Tranquil Nevarran mage.
  • Un-Tranquiled by members of the Inquisition (now Riftwatch).
  • Went into hiding a few years ago.
  • Slowly, steadily, got his shit together*
  • * By Casimir standards. He's still erratic, obsessive, and low on common sense.
  • Can control his magic (spirit/Force), though crudely: Apprentice with adult horsepower. Unreliable and prone to mishaps.
  • Recently escaped a vague and sketchy pseudo-indenture situation.
  • Options limited. Panicked, defaulted to Riftwatch.
  • Probably got really into headbands on the way. Diadems. Hoods. Clip-on bangs.
  • portcullis: (Default)

    vincent rovente

    [personal profile] portcullis 2021-10-03 07:42 pm (UTC)(link)
    PLAYER

    Name: Rock
    Other Characters: Dick Dickerson

    CHARACTER

    Name: Vincent Rovente
    Race: Human
    Nationality: Antivan
    Mage?: Nah
    Age: 50
    Affiliation: Templars
    Occupation: Templar
    Goal: Voice testing and planning on having him stick around.
    About: Vincent was recruited into the Templar order from a poor Antivan family as a teen and seized upon the opportunity for reliable work, purpose, and status that might empower him to get laid. For a long time he was loyal to a fault, buying wholesale into the imprisonment of mages not only to protect civilians, but to protect mages from themselves. He was naturally charismatic and moved up into Captaincy at a relatively young age.

    Unfortunately he was with his family long enough to learn how to hustle and smudge and turn a blind eye to rules out of convenience, if not outright complacency. He fell in love with an enchanter (Retusa) at his assigned circle tower in Antiva. The pair managed to keep their often rocky affair under wraps for years before he got her pregnant.

    The official story was that the child was fathered by another mage in the circle, but when it came time to remove their daughter from the tower and she learned Vincent would do not thing to intercede, they had a knock-down drag out. She managed to tag Vincent with a pretty good dose of lightning before he could nullify further assault. After that, Retusa told all. Vincent was demoted to the rank of Knight-Templar and immediately removed from the tower to perform remedial duties at various towers over a matter of years before the scandal died down and he was allowed to settle in Tantervale. Throughout that time, he researched and cajoled to try to figure out which circle his daughter had been taken away to with little success.

    Early in the mage rebellion, Retusa escaped to become an absolute menace of an apostate mage. Vincent continued to serve at Tantervale for as long as the circle remained. When the circle rebelled, he focused his efforts on the mages he considered most dangerous and would have helped in the slaying of some of their number. Afterwards, he shifted to Hasmal and eventually aided the Inquisition.

    More recently, after the sacking of Hasmal and the destruction of Tantervale, he traveled with refugees to Starkhaven and assisted with efforts to push back the Venatori advance. With Starkhaven more or less secured to withstand the current siege and Chantry presence within Riftwatch in tenuous standing, he’s been directed to join their ranks to provide martial support, but also as an under the table diplomatic envoy.

    If not for his history, Vincent would likely be a knight-captain or commander. He’s courageous, organized, and loyal, with a level head and a reputation for defusing conflict under pressure without resorting to torture. Zero tolerance for abuse, rape, and the like. His respect for Templars who threw up their hands and peaced out after it was agreed they could source their lyrium elsewhere is QUITE low, even if they are applying their talents to a “good cause.”

    He is also getting up there in age for an active Templar and on the cusp of seeing complications from that.
    atonally: (Default)

    Redvers Keen

    [personal profile] atonally 2022-01-22 04:23 am (UTC)(link)
    PLAYER

    Name: MJ
    Other Characters: Bastien, Kostos (side)

    CHARACTER

    Name: Redvers Keen
    Race: Human
    Nationality: Marcher (Starkhaven)
    Mage?: No
    Age: 40s
    Affiliation: Templars
    Occupation: Templar (Knight-Lieutenant)
    Goal: Voice testing, hopefully keeping
    About: After being orphaned in infancy and enduring a terrible, chaotic early childhood under the care of a relative, Redvers and his older brother Connolly were dumped on the Chantry and routed into Templar training. Connolly, a bully with a temper, eventually found himself at home in Kirkwall; Redvers, more even-tempered and -handed, remained in Starkhaven.

    Early in his career he enabled the escape of a charming mage who claimed he only wanted to attend a family funeral. The mage did not return quietly, amassing a body count over 30 before being killed. Redvers turned himself in, but his superior covered it up as negligence, rather than something more severe, and had him assigned to apostate-tracking outside the Circle as both punishment and lesson. Motivated by guilt, fear, and the desire to not screw up again, Redvers turned out to be very good at hunting mages. He continued working primarily in that capacity until the rebellion.

    He fought in the Mage/Templar War—reunited with Connolly, briefly, before he was killed in action—then with the Inquisition, and most recently with the Templars who reformed at the Divine's call. But now he's caught an anchor, so he has to come hang out with Riftwatch. He's mad about it. He wants Corypheus handled a little more than he doesn't want to work with these people, though, so he will probably make himself useful instead of sulking in the fortress.

    Redvers retains some vestigial traits from a slacker youth: he's a little slouchy, often chewing on something, and gets a recognizable please kill me middle-distance glaze in the presence of bouncy overeager types, suck-ups, and politicians. He's generally straightforward and unpretentious, with a sense of humor that ebbs and flows depending on the company but is rarely entirely absent. He doesn't carry himself like he has a stick up his ass. But underneath that demeanor he's a chronically honest, rule-abiding stickler. He'll notice and tell you if your report is late (though he won't tell your boss unless it's still missing a few days later, you're welcome). He doesn't like chaos. He doesn't believe in taking votes. He's quietly confused when people think their personal feelings about anything matter that much.

    He also still firmly believes that mages (and rifters) belong in Circles, no matter how harmless and charming some of them might be, and he'll be happy to tell them so.
    Edited 2022-01-22 05:01 (UTC)
    niminypiminy: (Default)

    [personal profile] niminypiminy 2022-01-23 04:23 pm (UTC)(link)
    PLAYER

    Name: Hope
    Other Characters: Byerly

    CHARACTER

    Name: Linden
    Race: Elf
    Nationality: Marcher (Starkhaven)
    Mage?: Yes
    Age: 55
    Affiliation: DEFINITELY the Circle of Mages. (In actuality: a Starkhaven crime boss.)
    Occupation: A very polite loyalist mage. (In actuality: a fixer/all-purpose muscle. And also not polite at all.)
    Goal: Sort of testing out the character, and interested in running a plot where Riftwatch gets pulled in to support the criminal underworld in their anti-Tevinter activities.
    About:
    Linden grew up a street urchin in Starkhaven, without even enough relatives to anchor him to the Alienage. Like a lot of motherless children, he drifted into the sphere of influence of criminal organizations - in his case, a crime family called the Heathcotes. He grew up under the dubious care of this gang, kept at arms’ length the way that nonhumans always are in such organizations, treated just a little worse than the kids with round ears.

    Around ten years old, his magic started to emerge. The Heathcotes, like any gang of a reasonable size, had a decent number of apostates, and so these apostates taught Linden to control his power. Linden proved especially adept at blood magic. He also proved pretty adept at survival, whatever it took.

    Part of survival was learning how to come across as respectable. And so Linden has often ended up being the Heathcotes’ fixer - someone who can go into a situation and use a combination of guile, muscle, and wheedling to make the problem go away.

    Now, the thing about crime families is: they’re not really good people, but sometimes, they’re rather patriotic. The Heathcotes are this way: they have a general attitude, most of the time, of fuck the Vaels, fuck the established order, but with the recent Tevinter incursions, that anti-authority attitude has been pushed away as they’ve gotten much more fired up about fighting off the invaders. Part of this passion has manifested in the form of them becoming rather Riftwatch-curious: Linden is being sent out to investigate Riftwatch and perhaps offer an alliance.

    Generally, in terms of personality, Linden is a fairly unpleasant person; he’s obsequious to those who are more powerful than him and distant and standoffish towards those he doesn’t need to kowtow to. A lifetime of being treated like shit - but, because he’s so useful and powerful and trusted, like the king of shits rather than a shit underling - has shaped him into an incredibly depressed and defeated person who also has a rather inflated sense of importance. He doesn't tend to start fights, but if someone else nips at him, he'll bite back viciously. Ideally, removed from his usual environment, his worldview will expand enough that he’ll learn to be a bit more generous (but maybe he’ll just continue to be an asshole - we’ll see!).
    jacksquat: (pic#14319867)

    [personal profile] jacksquat 2022-02-28 02:39 am (UTC)(link)
    PLAYER

    Name: pel
    Other Characters: jone (main), svetlana (side).

    CHARACTER

    Name: Syveth Mord.
    Race: Elf.
    Nationality: Antivan.
    Mage?: N
    Age: 27
    Affiliation: anyone who's not a cop
    Occupation: Warden
    Goal: Planning to make them a full character if they stick.
    About:
    • Lifelong thief, started small in the alienage before moving on to bigger targets in Rialto proper.
    • On a botched mission, had to lay low for a while and shacked up with some Dalish elves. Pretended to be swayed by the Dalish lifestyle, even got married and tattooed. Left the clan a year later, bored out of her mind and running from commitment.
    • But pretends to be Dalish sometimes to get her out of trouble / sell her skills as more exotic / expensive.
    • Another job goes sour. That'll happen if you have enough jobs. It definitely doesn't have to do with her own flagging enthusiasm for The Trade. (But how do you stop when you've built your whole identity around it? And you have... no other skills...)
    • Saved from the gallows by a warden. Happy to do whatever it takes to not be dead.
    • She travels further south with the warden training her.
    • The Warden dies in a scuffle on the road (with, ironically, bandits), and Syveth is left an untrained warden. Decides to hunker down in Riftwatch for three square daily; if things turn out to be a good longterm strategy, why not stick around? Beats the hell out of stealing.

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